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This has been my go-to rover for awhile, so one again, thank you for building the original!
A few highlights besides all the extra weapons - it's now airtight in the cabin, has some oxygen tanks as well as hydrogen, a decent amount of extra storage, improved wheels, shields to be able to tank a little damage from large grid weapons to either run or think of a plan, armored windows in the cockpit, point-defense lasers ALL over, a micro refinery and assembler for emergency survival situations (I'm not particularly proud of putting that in, but I figure better to have it and not need it..), more batteries as well as a small reactor for power, and all conveyors have been replaced with armored variants.
I'd be glad to help! Although I don't think it's the blueprint itself....
The issue with ammo not being pulled from turrets usually stems from differing owners or incomplete / damaged conveyors. Check if all blocks in the grid are owned by you and that all conveyors are completely welded. If it isn't either problem, I don't know what else it could be honestly :P
Great to hear you like the design! Hope your renovations end up nicely!
This vehicle doesn't really require any of the DLC for anything other than the Decorative Pack #2 for transparent LCD at the front and It will operate just fine without it.
I can understand why there'd be some confusion though, as it was listed in the required DLC packs. This was automatic when I uploaded the blueprint so I hadn't realized. I've since removed it to prevent any more confusion for others. Thanks for bringing this to my attention! :)
Hope this helps!