Crusader Kings III

Crusader Kings III

Not enough ratings
SW-COW Compatibility Patch (Currently Outdated)
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
255.870 KB
21 Sep, 2020 @ 4:22pm
21 Sep, 2020 @ 4:45pm
2 Change Notes ( view )

Subscribe to download
SW-COW Compatibility Patch (Currently Outdated)

Description
Compatibility Patch
For Sane Warfare and Cities of Wonders

Currently outdated due to COW changes, will update soon.

I cannot guarantee that I will always keep it up to date if I make any sweeping changes to buildings in the main Sane Warfare mod (which is v1.06 as I'm writing this), or if the author of COW does, due to the extra workload that would be, but it should work fine in the meantime.

Load Order
Cities of Wonders
Sane Warfare
<This mod>

Let me know if there are any bugs.
10 Comments
El Chapo 6 Oct, 2020 @ 11:08am 
excited for the new version
A Curse Of Baal 2 Oct, 2020 @ 11:57pm 
I'm looking forward for the overhaul then, but the game is literally unplayable for me right now without COW, Unique buildings and sane warfare- your mods are fire
Crunbum  [author] 2 Oct, 2020 @ 4:17am 
@KyungSuk
Not yet, however I'm working alongside the authors of More Unique Buildings on a merge for Sane Warfare with that mod + all the new stuff we've been cooking up since last week, in order to make an overhaul mod, and it'll have Cities of Wonders bundled up inside (obviously with its author's permission and credited), or at least its metropolis mechanic, though much reworked and redone.

Which is why the compatibility patch is kind of on a back-burner - since I'll be making Sane Warfare to a sort-of lite version of itself once the overhaul we're working on is released.

@Rasta Tanca
Thanks for the encouragement :)
도지 1 Oct, 2020 @ 9:46pm 
Does this work now?
Rasta Tanca 30 Sep, 2020 @ 5:11pm 
Your awesome Crunbum, keep up the good work!
Crunbum  [author] 30 Sep, 2020 @ 12:30pm 
@Aych
Sure, will check what its about, COW author probably renamed his buildings...

Marking the mod as outdated for now.
IAMH 30 Sep, 2020 @ 10:50am 
In CK3 1.1 build with only these two mods active, the SW-CoW compatibility patch is not working as intended with the updated CoW.

- Only "buildings" present are those with flat bonuses (not SW)
- For the "Duchy buildings", both the Base (top to middle of the list) and SW (Middle to bottom of the list) versions are present.

Thank you for making this compatibility patch and I'd appreciate an update when you can find the time.
Luxy 29 Sep, 2020 @ 2:49pm 
Mind updating this please? Thank you! :D
Crunbum  [author] 22 Sep, 2020 @ 4:52pm 
@Meneazus

It wasn't compatibility problems per se, but rather that Cities of Wonders used (mirrored) vanilla buildings for metropolises, which resulted in them not getting changed effects and building logic-wise to what they are in Sane Warfare.

So they still gave flat modifiers to Men-at-Arms, for example, which are completely absent from anything constructible in SW, which was rather unbalanced.
Galidraan 21 Sep, 2020 @ 5:02pm 
Didn't know it had compatibility problems, thanks for this.