DayZ
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Type: Mod
Mod Type: Character
File Size
Posted
Updated
378.778 MB
21 Sep, 2020 @ 10:18pm
21 Sep, 2020 @ 10:19pm
2 Change Notes ( view )

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Description
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A version of the civil characters from ARMA2 that have all been converted to zombies and with working animmations in DAYZ
class Damsel;
class Farmwife;
class Hooker;
class Housewife;
class Secretary;
class Sportswoman;
class ValentinaFit;
class ValentinaVictim;
class Wife;
class Workwoman;
class Citzen;
class Doctor;
class Functionary;
class Pilot;
class Policeman;
class Profiteer;
class Rocker;
class Villager;
class Woodlander;
class Worker;


License:
ADPL-SA [www.bohemia.net][www.bohemia.net]
10 Comments
MangoAU 9 Aug, 2023 @ 6:32am 
Hi is this mod still working? Cheers.
Shaggoth (Ищезаяц) 16 Jan, 2022 @ 10:23am 
https://i.imgur.com/8ssPgTZ.png
there's actually huge list of problems. misplaced textures, flying eyes, broken hands, strange clipping on hats and some messed up vertices on some faces
Klaskede -lynge  [author] 17 Feb, 2021 @ 9:29pm 
xin - I think that you have not spawned them in ??
CranyGraps... that sounds like a good idea... Perhaps make a "non" agressive type of zombie ?
DoctorPeril 16 Feb, 2021 @ 12:39pm 
I've been interested in a mod that adds civilian survivors to the game. These would spawn almost anywhere but, of course, mostly in (formerly) populated areas. They would wander aimlessly like zombies, picking through trash and cabinets and, if they get close to another civilian, sort of mutter to each other a bit. They should react to zeds as wild animals do to players (and zeds) and zombies should attack and chase them. "Morality" mods should count civilian kills by players as "negative" so players must game around the innocents ... or be listed as "Bandit" rather than "Hero."
Xin 12 Feb, 2021 @ 12:51am 
Why did I add your mod but couldn't find the character in the game
MJRamon 23 Sep, 2020 @ 3:42pm 
Would be great to add new player faces to existing pool of DayZ
Liven 22 Sep, 2020 @ 9:55am 
@[Lusk]-hlynge, note that your mod should work fine with PvZmoD Customisable Zombies because your mod don't modify "zombies" behaviours
Liven 22 Sep, 2020 @ 9:43am 
@[Lusk]-hlynge, yes for Zmb_Civil_xxxx yes
Thank you for answering
Klaskede -lynge  [author] 22 Sep, 2020 @ 9:16am 
@liven - i am in the process of introducing different variants in the config.ccp but dot plan to zombify them.... acttuall like the idea of 5 different variations of hookers that will attack you in the harbour area
I will change the name to Zmb_Civil_.xxxx would that work ?
Liven 21 Sep, 2020 @ 11:10pm 
Interesting, works well, thanks for sharing that.

Do you plan you modify their textures to make them more "zombies".

I'm the pvzmods author especially the PvZmoD Spawn System . To easliy spawn zombies with this system I have to identify them with a commun prefix (like Zmb for the vanilla ones) can you add a prefix in your zombie class names pls? (ideally it would be Zmb_YourPrefix_ZombieName)
And remember it is a lot easier to find them with an admin tool if they share a same prefix.