RimWorld

RimWorld

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[WZRD] Carry Capacity (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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156.115 KB
23 Sep, 2020 @ 12:14pm
5 Jul @ 1:29pm
7 Change Notes ( view )

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[WZRD] Carry Capacity (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
921 items
Description

Update of Wzrds mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1560006592

NOTICE: Carrying Capacity is capped by the stack limit so without any other mods this only works on pawns with less than 75 carrying capacity due to injuries. You will need to choose a mod for yourself for that aspect.



[discord.gg]
[github.com]



Mod for customizing Pawn Carry Capacity and Transport Pod Carry Capacity.

By default this mod changes Pawn/Colonist and Transport Pod capacity to 2X from default. You can change these settings via Mod Settings UI.

- Adjust how much Colonist (Pawn) can carry.
- Adjust how much Transport Pods can carry.
- Caravan capacity is determined by colonists carry capacity, so plan accordingly.
- Mod Settings Support to choose exactly how much you want to adjust each capacity.
- Fully Save Compatible (install / uninstall).



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: customizable, carrying capacity
57 Comments
Dragonissa 18 Jul @ 7:50am 
Using your other mod instead works fine (Dynamic Carrying Capacity (Continued))
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2967228692
Dragonissa 18 Jul @ 7:44am 
Not entirely sure what the incompatibility is but the carry limit of 35kg doesn't get updated. The mod settings are set to default which is 150, but none of my 3 colonist seem to be affected by this.

I don't use any mods that increases the stack limit either.

https://gist.github.com/HugsLibRecordKeeper/1496c14fa4a0938fd8604e46bf31a449
Mlie  [author] 14 Jul @ 10:30pm 
@Felnel The description covers both your questions
Felnel 14 Jul @ 6:39pm 
Can I edit the weight that the pawn can carry according to the body type/size? And for animals as well?
bearhiderug 6 Apr, 2023 @ 4:49pm 
I use a mod that lets me "drop all" I mainly got and use it for mass unloading inbound caravans, but works in your case babylove
drbabylove 9 Nov, 2022 @ 2:07pm 
i did and i just put all the mods im use on page
Mlie  [author] 9 Nov, 2022 @ 1:51pm 
@drbabylove Read the description
drbabylove 9 Nov, 2022 @ 1:50pm 
im not use no other mod at all tht remove the carry cap
Mlie  [author] 8 Nov, 2022 @ 10:00pm 
@drbabylove What mod are you using to remove the carry cap?
drbabylove 8 Nov, 2022 @ 5:34pm 
hey this mod not working for me