Empyrion - Galactic Survival

Empyrion - Galactic Survival

316 ratings
Skaar-Glaive-T4
2
7
2
   
Award
Favorite
Favorited
Unfavorite
Blueprint: Small Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
127.971 KB
27 Sep, 2020 @ 8:24am
28 Sep, 2020 @ 3:03pm
2 Change Notes ( view )

Subscribe to download
Skaar-Glaive-T4

In 1 collection by jrandall
Skaar Faction
68 items
Description
(SV CPU Tier 4, Class 2, Unlock Level 20, Version 1.x)

Primary roles: Combat SV, Warp, Shield, Utility, Drone Hatch, Storage

The Skaar Glaive-T4 is a combat SV meant to engage POI's and other encounters. The design puts the cockpit towards the rear of the ship while having layered armor on the front and in other places. Besides 3 sets of standard SV guns, it also has 6 minigun turrets embedded in the front of the ship for maximum fire output when engaging targets in front. It also has some powerful thrust and is able to strafe well for it's size and weight. The front end is designed to be completely destroyed and the ship will still operate. Another feature is having a 3200 HP centered lift thruster in front of the interior. This thruster can be destroyed and the ship still has additional lift thrusters.

Offense and Defense

The hull is built with hardened steel and can be many layers thick especially around the front end. It comes with 6 gatling guns, 4 homing rocket launchers, 4 plasma launchers, and 6 minigun turrets, with 8K ammo storage and a shield.

Survival Features:
If comes with 2 passenger seats, constructor, 16K storage, O2 and station, armor locker, warp core, shield, 1st person rear placed cockpit with interior access, wifi, detector, fridge, and 3 additional cargo boxes. It also has exterior spotlights and a drone hatch (P menu controls to turn off and on)

Features Summary:

1. SV CPU Tier 4, Size Class 2, Player unlock level 20
2. Hardened steel hull, multiple layers on front
3. 6 Minigun turrets, 6 gatling guns, 4 homing rocket launchers, 4 plasma launchers, 8K ammo storage
4. Shield, warp core, wifi, detector
5. Constructor, o2 and station, armor locker, fridge, 16K storage, 3 cargo boxes
6. 2 Passengers seats, drone hatch and exterior spotlights (P menu control)
7. Decent speed and handling with extra lift and strafing thrust.

I hope you enjoy!

Update 9/28/2020 - Fixed issue where the drone hatch doors were not set to the P menu control.
49 Comments
Tonemaster 21 Jan @ 7:59am 
Hey Jay, does this work for RE 2.0 Beta? Thanks in advance :)
Sam 22 Jan, 2023 @ 11:31am 
Does this still work in RE 1.9 ?
Jazoneq 5 Feb, 2022 @ 1:30pm 
Great strong design, good for destroy core in drone harvesters on lava planet.
japp_02 24 Jan, 2022 @ 10:57am 
Thanks Jrandall, it's not much of a nuisance anyway, your ship is so strong that it doesn't matter at all :) I was just wondering.
jrandall  [author] 24 Jan, 2022 @ 10:54am 
Thank you hamtwigg and japp_02! @japp_02, I wish there was. It is one way only, a bit problem with using the prefab cockpits. But at the same time better viewing and a safer location. @hamtwigg, very sorry about the slow response. I been going in all different directions in builds since then and really haven't done many SV's. The MX3R refit and MX4 were really the only new ones besides the recent Skaar DFA (No interior). And thanks again all!
japp_02 23 Jan, 2022 @ 5:31am 
Any possibility to modify it so to respawn inside the ship after leaving the cockpit?
hamtwigg 30 Oct, 2021 @ 12:29am 
are ou considering making a slimmer version to fit into a warchain, or maybe a slimmer mx5
hamtwigg 30 Oct, 2021 @ 12:28am 
yep its ok, it seems to recharge itself after a while
jrandall  [author] 29 Oct, 2021 @ 9:08am 
@hamtwigg, I just spawned it in a vanilla game and I am not seeing an issue. I was able to put pentaxid in the tank and turn on the shield as well. So I am not sure of what the issue. Did it take damage? One last question, were you spawning it in RE or vanilla? I only tested with vanilla as I didn't build it for RE originally. And thanks again!
jrandall  [author] 29 Oct, 2021 @ 9:01am 
Thank you hamtwigg! I didn't know it had the problem. I will take a look at it. My guess would be the part ID changed on the shield or possibly some other part causing it to show in red. I will try and get it fixed and updated. Thanks for the heads up!