Space Engineers

Space Engineers

Not enough ratings
Player in secondary cockpit detection and trigger.
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
3.041 KB
30 Sep, 2020 @ 8:59am
1 Change Note ( view )

Subscribe to download
Player in secondary cockpit detection and trigger.

Description
A script that detects if a player is in the secondary cockpit and, if so, turns on all the LCDs around that cockpit.


===========================
REQUIREMENTS
===========================


Requires a Timer block with, as actions :
- Run Programmable block (on which this script is)
- Trigger Now
(the check is made continuously)

Requires exactly two cockpits/ passenger seats with one marked as 'Main Cockpit' (in its options). The script will be triggered as long as a player is IN the other cockpit.


===========================
My Other Links
===========================


Link to my other script for Player in Main cockpit detection :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2244861967



===========================
References and similar scripts
===========================


Inspired from a mix of :

- 'CAT Pilot Check' script by Loues.S.Cat
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=527842824

- 'Get All Blocks from a Group' script by Jimmacle
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=369399159

- 'Apply Group' script by goatsestretchgoals
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422933076

- 'Apply Group - Dump Action Names' script by goatsestretchgoals
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=422934528