Left 4 Dead 2

Left 4 Dead 2

61 ratings
Coach Stomp Fix
   
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Survivors: Survivors, Coach
Game Content: Models
File Size
Posted
381.697 KB
1 Oct, 2020 @ 3:55am
1 Change Note ( view )

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Coach Stomp Fix

Description
Fixes the lack of stomp animations and incap crawl for coach that has been missing since launch.
This does nothing unless you have mods that enable said features.

THIS WILL ONLY WORK ON CUSTOM MODELS IF THEY HAVE BEEN UPDATED TO USE "anim_gestures_coach" FROM THE TLS UPDATE.
You have been warned
16 Comments
Cuba  [author] 2 Oct, 2020 @ 3:24am 
Gonna hide this until i can fix this sorry guys
Cuba  [author] 2 Oct, 2020 @ 3:20am 
Yeah, its crashing me now too. Something must have gone wrong some where between testing and posting. Hold Tight
DWBoyGamer 2 Oct, 2020 @ 3:10am 
@Cuba I am using custom survival reskins but they dont change models (I checked)
Cuba  [author] 1 Oct, 2020 @ 9:23pm 
Interesting, this didn't happen when I tested it. Are you using any survivor mods at all?
DWBoyGamer 1 Oct, 2020 @ 9:00pm 
This mod seems to just crash my game when I try to shove infected (Yes, I am running a mod which enables "stomping". Also game wont crash every time, only when character decides to actually use the stomp animation)
Cuba  [author] 1 Oct, 2020 @ 8:20pm 
@ᴅɪᴀᴍ♢ɴᴅ the reason it wasn't fixed is because it would break sequence orders. It only works the way i've done because I did it a janky way. Even if they did fix this im sure you would find something else to complain about.
Јамеѕ 1 Oct, 2020 @ 5:48pm 
If you press your shove button (right click by default) when z_stomp_always is enabled (or mods that enable it.), and if one Common Infected is in front of you, it will immediately kill them. Does not work on Special Infected for some reason. This might have been a scrapped feature that Valve/Turtle Rock Studios were experimenting/playing with at one point, or left it in there for people who liked playing/experimenting with cheats enabled, OR just forgot to remove it.
Јамеѕ 1 Oct, 2020 @ 5:40pm 
sv_cheats 1, z_stomp_always 1.
FallFox 1 Oct, 2020 @ 4:39pm 
You would think this would be fixed in the Last Stand update lmao
RedWithTheObviouslyLongUsername 1 Oct, 2020 @ 4:13pm 
what were the stop animations initially used for?