Stellaris
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Star Wars Droid Armies
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1.722 MB
2020년 10월 4일 오후 2시 18분
2024년 8월 11일 오전 8시 42분
업데이트 노트 21개 (보기)

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Star Wars Droid Armies

설명
The Droid Armies of the Confederacy of Independent Systems, now playable in Stellaris. All you need to start producing them is the vanilla droids technology.

Armies added:

B1 Battledroids
Relatively fragile units, but they output the same damage as regular Assault Armies and can be produced in almost half the time.

B2 Battledroids
All-around upgrades from B1 Battledroids. They're not gene-warrior tier, but they can easily face off against most other defense/assault armies in the game, while being a bit more pricey than the B1s.

Droid Tanks
Basically an insert for the AATs and various other mechanized units of the CIS. Powerful, but expensive and slow to produce.

Magna Tri-Droids
The most powerful army in this mod. Think tri-pods but with turbolasers. They easily carve a path of destruction through any defense army, and could potentially be a good alternative for biological races against things like mega warforms. Expensive, higher upkeep, and it normally takes almost a year to build.

I spent a while contemplating whether or not I should bother making this. I was severely underwhelmed by robot armies when I originally starting using them and didn't like that you need an existing population of robots to even produce them. These armies require no existing populations and they have zero limits to how many you want to produce. Unfortunately that also means they aren't balanced that well, so use at your own risk.

Enjoy your new armies of deathbots!

*8/11/24 Update*
Updated to version 3.12.5
댓글 26
J.Sanderson 2025년 5월 3일 오후 1시 13분 
How do i actually make them?
DanishGENT 2024년 9월 17일 오전 7시 02분 
I love my silly droid boys
Captain Nock  [작성자] 2024년 8월 11일 오전 8시 44분 
Updated to the latest version of the game, and happy to my saved games from earlier this year aren't unavailable-

As always, throw a message if something is broken.
Finlay 2024년 3월 15일 오후 3시 56분 
testing if it still work tn
KaiserWilhelm14 2022년 12월 25일 오후 4시 49분 
Welp, looks like its name broken again. Offers the name "FALLBACK_ARMY_NAME_EXT" for every army recruited.
WP 🥔 2022년 10월 1일 오후 3시 00분 
Use irony mod manager. You can create a personal mod out of your collection that wont be updated by the workshop. Then you can just roll back stellaris to a previous version on steam and there you go.
Captain Nock  [작성자] 2022년 9월 29일 오후 12시 42분 
I apologize for the long hiatus, it has been a while since I've even touched Stellaris. The mod has been updated, it should no longer be giving name list issues.

I really, truly do wish Paradox could find a way to allow us to mod their games without having mods break every single update and xpac *sigh*

Anywho, hope everything works. Let me know if it doesn't.
CoolCat060807 2022년 7월 31일 오후 5시 16분 
sorry to say, but all names get replaces with formats like PLANET_NAME_FORMAT
JediLordNathan 2022년 7월 1일 오전 10시 55분 
Yeah name list issues abound here.
jojobe 2022년 6월 26일 오후 9시 02분 
This is bugged out for me Conflicting with something.causes ships and planets to have prefix Name issues.