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Phase Fabric MK2- Compact Design - incl. Drills
   
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Tags: schematic
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296.000 B
10 Oct, 2020 @ 6:35am
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Phase Fabric MK2- Compact Design - incl. Drills

Description
Goal:
Simple, efficient and fast Phase Fabric Factory to get Phase Fabric for boosting Projectors even more.

How to use:
This design is used for spots, where Thorium is near to Sand.

Place the upper drill on Thorium and the 2 drills below on Sand. No additional inputs required besides energy. It will then automatically produce Phase Fabric and boosts the Phase Fabric production itself by 2,25x.

Output:
The Phase Fabric output is around 2,33 phase fabric /sec, which is enough to boost 14 additional projectors (overdrive-, mend- or force-projectors).

Effect:

[Overdrive Projectors]
Overdrive Projectors boost: 1,5x (150%)
Overdrive Projectors with Phase Fabric input boost: 2,25x (225%)
Leading to an additional efficiency gain of +75% over the use of a simple Overdrive Projector without Phase Fabric.

Also you might want to notice that you get a wopping 2,5 extra tiles (radius not diamater!) in area of effect, which doesn't sounds like #much but actually gives you (+125% area covered!!!!).
Calculation:
Overdrive (unboosted) : d = 10 tiles, r=d/2, A=π·r2 which means A = 78,5 tiles covered
Overdrive (boosted) : d = 10, r=d/2+2,5 tiles, A=π·r2 which means A = 176,7 tiles covered
Area bonus = 176,7/78,5 = 2,25 = +125%

[Mend Projectors]
For Mend Projectors the effect is even bigger!!!
Mend Projectors (unboosted): fully repairs blocks in 29sec | area covered: A = 88,7 tiles covered
Mend Projectors (boosted): fully repairs blocks in 15,6sec | area covered: A = 420,2 tiles covered
This means a boosted Mend Projectors gets and additional area of effect of 420,2/88,7 = 4,73 which is an increase of 373%!!! HOLY!

[Force Projectors]
The Force Projectors unfortuantely can't endure more damage if boosted, but they get an EXTREME area bonus:
Force Projectors (unboosted): Area covered 132,7 tiles
Force Projectors (boosted): Area covered 855,3 tiles
Area bonus = 855,3/132,7 = 6,44 = +544% "just wow"

Attention:
Be aware that manny schematics are NOT boostable, because they use bridges, which cant transfer items fast enough. I have different boostable schematics (e.g. Silicon), if you are interested, let me know.

Schematic:
bXNjaAB4nD2Q3U7DMAyFvbRJf7dd8AIIrriIhDYNeAKueYW0taBoW6o0tOzph52UVXJy6uN8dgIbyASkZ3NCqD++zIj376ZxfQvZ6NGc+g7K3e6wP7y9vjzvK6gHO6PTo/1xLULRezzpyVJV1RzN6HXn+uMR7uyEjuSEenD2G1tvHajROo8OtoTvPlG39jzhhYysMZ6MC2xnQ7vGX+9MOFIPPJGe0RAPytj7bDuEirqRju0AHihA8iJWtKigBAjgP0gS2lNWtK6CWwlJrro+XR9XEhLKSwpFKlASVoGScD4NngpV/zkFOUUWM/SxEhDnkKFSEkXeeHLh5YETKcwUIfI4qWBirCsoly65/NaXT5ehd3GjFIHDHcrlRhlUy1Ql1HST2LeKlFTBOpoJq/hCKSl2N/Qua2Ix8w+8S0bb
1 Comments
348joey 9 Apr, 2024 @ 8:06pm 
Strange ratio of sand drills to phase weavers. I normally just place two weavers directly against one airblast drill, since one will provide enough sand for both. This 2 drills for 3 weaversseems odd. At that point, you might as well use 4 weavers and cut out all the sand sharing bridges.