Sid Meier's Civilization V

Sid Meier's Civilization V

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Zolton's Tweaks - Anti-Tank Changes
   
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Tags: Units
File Size
Posted
Updated
2.359 KB
12 Oct, 2020 @ 12:08pm
2 Feb, 2021 @ 3:18pm
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Zolton's Tweaks - Anti-Tank Changes

In 1 collection by Dodo Rider
Doctor Zolton's Tweaks
32 items
Description
This mod make changes to the anti-tank units.

Anti Tank guns have been changed into ranged units. The new combat values of the anti-tank gun are:
(30 combat, 45 ranged, 2 range)

Anti Tank guns now also upgrade to Bazookas instead of Helicopters. In the real world, the function of Anti Tank guns has often been replaced by surface to surface personnel weapons like the Bazooka. Additionally, the Bazooka now has a range of 2. The new combat values of the Bazooka are:
(45 combat, 60 ranged, 2 range)

Like the Anti-Tank gun, the bazooka now has a bonus versus tanks, making it a supremely effective tank killer. Neither of the units however, are able to put up a good fight against melee units, making defending them against such units important.

I recommend pairing this mod with my following mods:
- Anti-Tank Gun moved to Ballistics (moves Anti-Tank guns to the Ballistics tech)
- Mounted Unit Changes (Lancers will upgrade to cavalry)
- Pikeman to Musketman (pairs well with the changes to Lancers)
- Stronger Armor (makes tanks stronger, and therefore anti-tanks more useful)

If you like this mod, check out the other mods in my collection "Doctor Zolton's Tweaks" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2249534571

If you like this mod and others in my collection, consider using my All-in-One mod instead: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2382656806
3 Comments
rotsenjm95 9 Feb, 2024 @ 8:06pm 
More realistic
Dodo Rider  [author] 13 Oct, 2020 @ 2:33pm 
Glad to hear it xub313!
G-Man 12 Oct, 2020 @ 6:12pm 
Nice. I was just about to make a mod that made anti-tank guns have 2 range. Hopefully now they'll actually be a threat to tanks. They never got to fight as melee units since they're slow and tanks are fast and can retreat.