Cultist Simulator

Cultist Simulator

50 ratings
City Expansion
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
664.200 KB
13 Oct, 2020 @ 12:19am
17 Oct, 2020 @ 2:55am
14 Change Notes ( view )

Subscribe to download
City Expansion

Description
Add a job and usefull locations.

#Currently#

Job - City Guide
use any hq on explore verb to get.
(future)use any hq on explore verb to get hint, then use it on work verb to get the job.
use on work verb to get funds with additional chance to get more funds(total 1-4 funds), small chance to get mod locations.

Location - Central Library
provide library aspect.
use on explore verb with funds to search for erudition and glimmering books.
use on study verb to gain reason, consumes 4 erudition: a lesson learnt.

Location - Theater
use on explore verb with funds to get contentment and small chance to get fleeting reminiscence, very small chance to get fascination or dread.
use on study verb to gain passion, consumes 4 glimmering: a lesson learnt.

Location - Underground Fight Club
use on explore verb with followers and hirelings to get funds(3) and notoriety, chance to get scars.
fights uses edge aspect, chances of success are 1 edge = 30%, 5 edge = 70% and 10 edge = 90%.
use on study verb to gain health, consumes 4 vitality: a lesson learnt.

Location - Ilegal Hospital
use on explore verb with corpses, cost funds to extend time, add vitality: a lesson learnt to make permanent.
use on explore verb with followers to remove scars, cost funds, vitality: a lesson learnt and erudition: a lesson learnt.

Location - Prison
provide pit aspect
use on explore verb with prisioners, cost funds to extend time, add vitality: a lesson learnt to make permanent.

Location - Secret Cult Church
provide sanctuary aspect.
use on explore verb with summons, need knock power of 10 to extend time, add health, reason and passion to make permanent.

Location - Mercenary Guild
use on explore verb with hirelings and funds to renew contract, add another fund to hire permanently.
use on study verb with followers, 2 vitality: a lesson learnt, erudition: a lesson learnt and glimmering: a lesson learnt to get a chance to promote followers.

#Planned#

Location - Harbor
use on explore verb with followers and funds to send them on a journey to gain experience.

In the future, create mods to support followers, hirelings, prisioners, summons and corpses from others mods.
Add hints and improve descriptions.

#

Bug reports and suggestions are welcome.
Popular Discussions View All (1)
2
7 Nov, 2020 @ 7:50pm
Suggestions
SgtBob
10 Comments
fallenscion 14 Apr, 2023 @ 9:12pm 
My follower died at 3 lifetime scars despite having healed both prior and them no longer appearing on his sheet.
Brandy Apple 4 Aug, 2022 @ 9:36pm 
@Bananana: Did you see which location card did the damage? I'm poking around this mod right now, want to get it operating again.
belomar  [author] 30 Jun, 2022 @ 8:30am 
Hi Bananana, the mod is on hiatus, I dont know when I will update it.
Bananana 28 Jun, 2022 @ 8:26am 
HI, it looks like one of the location cards it summons keeps crashing my game! Could this be fixed? I really like this mod, pls update :)
AzraelAlumina 24 May, 2021 @ 7:14am 
As mentioned before, this job definitely makes too much money for no resource cost or downside. It should require something like at least 1 health to use. Or maybe using up something harder to come by to get a better chance of finding a new place. It is a little op atm, especially to the surprisingly consistent, easy cash it provides.
The new locations it provides provide an interesting way to power yourself up in the lategame, but the chances of actually finding the one you're looking for are abysmally low. As I said, maybe you could expend more resources to get a better chance of finding a place, rather than hoping for that high roll over and over
bobamcc 18 Feb, 2021 @ 9:27am 
Hello! Whenever I try to study with the library, theater, or fight club with the necessary lessons, it spits out a single lesson instead of the health reason or passion they used to provide. Is this a problem due to the new updates?
belomar  [author] 19 Jan, 2021 @ 8:24am 
Thanks Xardis, will consider it, updates are on hold until I get interest again.
Xardis 19 Jan, 2021 @ 8:08am 
Nice mod, but I think 1-4 funds for 60s job is too efficient, either make it 120s job, or make the chance stages take 30s each time they roll, like with using Imagination to work.
Rhonda 31 Oct, 2020 @ 2:23pm 
Great addition, I enjoy it very much.
AstralCorgi 28 Oct, 2020 @ 12:12pm 
Great ideas, i will test this out when i can :) Glad you are making and publishing your mods! Thank you!