Starship EVO

Starship EVO

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Hierax Heavy Star Fighter
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667.516 KB
15 Oct, 2020 @ 4:57pm
21 Jan, 2021 @ 1:27pm
7 Change Notes ( view )

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Hierax Heavy Star Fighter

In 1 collection by sebateses
Rhylliax
7 items
Description
Features:

- 4 Concealed range cannons
- 8 Concealed gatling cannons
- 4 Concealed beam cannons
- Attack mode
- Shield
- Lightcruise thruster
- Opening canopy
- Extending seat hatch
- Retractable landing gear system
- Anti infantry turret

Instructions:

Hotkeys

1 - Attack mode
2 - Seat Hatch
3 - Anti infantry turret
4 - Canopy
G - Landing Gear
Primary - Range and gatling cannons
Secondary - Beam cannons

Cockpit:
Buttons work in the same sequence as the hotkeys (eg. from left to right, the left most being 1 and the right most being G.) with the exception of the anti infantry turret which is above the yoke next to the crosshair.

Weapons

- Press 1 to engage attack mode. weapons will not fire unless attack mode is engaged.

Entry

- Entry to cockpit is from the underside of the ships nose, there are angled buttons on both sides just above the front
landing gear. Also the canopy opens as well for entry from the top of the ship.

Anti infantry turret

- This is a bit tricky, engage as follows. The switch is above the yoke which is fine to use for activating. Recommended that you use hotkey 3 to deactivate while aiming straight foward so the turret retracts nicely. Monitor pops up on activating.
Works best in 3rd person cam.

Known Issues:

Have noticed the seat hatch does not work correctly in the current experimental build. I have found the blocks in the sliding canopy collide the seat when it operates. I found a fix and will update once default mode is updated. [Fixed]

Turret camera can bug out quite hard if you aim if you aim it low. normally can be fixed by just exiting the camera and reentering it or deactivate the yoke and let the turret reset by itself.

Can also pop out randomly sometimes when firing weapons or by swinging the 3rd person cam, is pretty stable most of the time.

Minor Issue, the landing gear feet do not deploy properly when attack mode is engaged. Works fine otherwise. Requires investigating.



Shout out to 'Talrey's' logic guide. was able to get the ABCCBA circuit running for almost all the systems in this one. works a treat!
20 Comments
sebateses  [author] 12 May, 2022 @ 2:32am 
@BZMX also obsolete, needs updating. Used to work like a charm.
BZMX 10 May, 2022 @ 8:23am 
this is a super cool ship! only problem is whenever i activate the chair lowering mechanism the thing totally bugs out...
sebateses  [author] 26 Oct, 2020 @ 10:41pm 
Thanks alot Monkie!
Substantial 22 Oct, 2020 @ 11:58am 
Work of art. From the rapid fire guns to the expert detailing. Genius, all of it.
sebateses  [author] 20 Oct, 2020 @ 7:54pm 
Cheers DragonBlacks!
Reason 20 Oct, 2020 @ 10:15am 
Looks interesting I see a spot in Starbase 147 for it and possibly a video ^.^
sebateses  [author] 19 Oct, 2020 @ 8:12pm 
@Bucket I get ideas form sci fi, anime, nature and try to merge it all together.
Lung 19 Oct, 2020 @ 7:40pm 
How do you change the thumbnail of your blueprint on the workshop?
Brainpain 19 Oct, 2020 @ 6:39am 
When you're building your ships, where does your inspiration come from? I'd like to understand your thought processes when designing the ship and where some ideas spring from.
sebateses  [author] 18 Oct, 2020 @ 9:41pm 
Thanks alot Bucket!