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What the nerf addon will change is how many items affixes spawn on the Yellow "Random Unique" items. Those are "Unique" items without any predetermined item bonuses, the game will randomly assign them, based on how many slots are available for Unique items.
Vanilla settings are the settings the game was released with. The Unique slots were actually not used in the vanilla version of the game since all unique items are pre-built. The game will not assign any random affixes to an item that as an affix manually assigned, even if it is only one affix that takes up one slot.
Each Item affix is assigned a number of "slots", basically a quality value, it can be anywhere from 1 to 999. Each item tier is assigned a total amount of slots or a pool of slots it can handle from random item affixes.
So if an affix is assigned 2 slots, it would take 2 slots away from the pool of slots available to that item tier.
The vanilla slots available for Unique/Legendary items is 10-12, so that same affix would take away 2 from that value. If each affix too 2 slots, a Legendary item could spawn 5 or 6 item bonuses.
Essentially the nerf addon will allow anywhere from 1 to 4 affixes to spawn on an item.
Vanilla settings would allow 6 to 12 affixes affixes to spawn on Unique/Legendary items. This can be overwhelming and can make items too powerful.
So the nerf will not allow as many item affixes to spawn.