Team Fortress 2

Team Fortress 2

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Description
Maps that are nostalgic to me.

Includes:
Maps with an aesthetic simmilar to an old map
Remakes of old maps
Old maps
Items (7)
SFOTH [Roblox]
Created by LeafyGreen673
NOTE: If you are a server administrator, please use the command "tf_powerup_mode 1" to enable power ups and grappling hooks. To turn off hooks, use "tf_grapplinghook_enable 0". This map is a stud-for-stud recreation of the classic roblox game SFOTH IV. On ...
Roblox Crossroads (WIP)
Created by Big Nick
Crossroads recreated stud by stud for TF2. Height not 1:1. NOTE: The gamebanana link has a version of the map that includes pickups. The pickup version is slighty more updated but will be exactly the same once Alpha2 hits. The pickup version shall be merge...
Oof Bay
Created by Sympəthy
Oof Bay is a king of the hill map stylized with Roblox textures. It takes place on the coast of a vast ocean. It's nothing special, but hopefully that won't stop you from playing it! If you find any bugs, or need help setting up the map, post a comment and...
dr_nostalgia_roblox_v1b
Created by TSP172
Finally is here... again, after 3 years of silence and no updates, dr_nostalgia_roblox finally got a update you waiting for. dr_nostalgia_roblox is a map trying to replicate the "old feel" of the roblox, the skybox, the sounds, the memes all related to old...
The Underground War
Created by Sympəthy
The Underground War was a classic game from the old days of Roblox. Teams would dig underground into the enemy base and steal the enemy flag. I remade the map in tf2 for Startacker's 2020 April Fools contest. I'll say that it's a 1:1 recreation, but there ...
pl_calamity (W.I.P)
Created by Weegee
A port of a payload map from the Roblox version of TF2, Typical Colors 2. Actual objective is not complete, and neither are the RED spawn and second BLU spawn...
Shipment
Created by p0sixkillah
Inspired by your favorite Call of Duty 4 map — a tiny shipyard with tons of instant, imbalanced action! Server owners: it is recommended to set the 'tf_flag_caps_per_round' CVar to '12' for better experience if your 'sv_allow_point_servercommand' setting i...