Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

77 ratings
Tropics Jungle Asset Pack by Ternet18
3
2
   
Award
Favorite
Favorited
Unfavorite
Building
Buildings (by category): Decoration
File Size
Posted
Updated
29.352 MB
23 Oct, 2020 @ 11:05am
13 Nov, 2021 @ 6:00am
5 Change Notes ( view )

Subscribe to download
Tropics Jungle Asset Pack by Ternet18

Description
DON'T COPY OVER THE "PARTICLES" FILE DURING INSTALL, IT IS INCOMPATIBLE, PREFERABLY PLAY WITH SEASONS OFF ENTIRELY

Map - Panama by leoskini
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2165164698&searchtext=panama

Another good looking map
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2518563596&searchtext=Hawaii

Roads - texture pak by LM25SD
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2049540014&searchtext=pak

Jungle Asset Pack by Ternet18:

- Tropical vegetation from 3Divisions Air Mission - Coconut & Banana Palm trees, Tropical trees
- New grass textures to appear more tropical too
- OffTheRails' covered wood bridge - adds a roof to it
- Experimental silly winter replacement - "Flood season" - Snow texture replaced with dirty water, snowing effect with rain, you can imagine that heating pipes are flood pipes keeping people dry

Recommended to play with seasons off though, as the "Flood season" doesnt look very good.

Requires Manual install:

- CREATE BACK UP SO YOU CAN UNINSTALL LATER
- Go to \Steam\steamapps\workshop\content\784150\2265655140
- Open "Afrika Assets Pack" folder
- Copy "media_soviet" to \Steam\steamapps\common\SovietRepublic
- Merge files and replace existing files
- Enjoy

Key words:

- Jungle, Tropics, Tropical, Africa, Vietnam, Indonesia, Asia, Caribbean, Cuba, South America
29 Comments
WhiteFox 14 Sep, 2023 @ 6:51pm 
Third IDENT:

$PARTICLESYSTEM
====================================================

IDENT snowplow

TYPE 0
TEXTURE particleeffect/water.dds 4 1

MAXNUMPARTICLES 8000

SRCCOLOR ffffffff
DSTCOLOR ffffff

SRCSIZE 1.000000
DSTSIZE 5.000000
SRCFRAME 0
DSTFRAME 0
LIFETIME 2000
ROTATIONSPEED 0.003000

INTERPOLATIONMODE 0

COLORINTERPOLATIONMODE 3

FLIPMODE 0
RANDROTATION 1
RANDROTATIONFACTOR 0.316667

GRAVITY 0.000000 -0.040000 0.000000
DEACCELERATEFACTOR 0.000000

LIGHTEMITTING 0

SMOOTHLENGTH 20.000000
DEPTHOFFSET 0.000000

FADEINTIME 0.000000

COLORFADEINTIME 0.000000

SIZEFADEINTIME 0.000000

DISABLESORTING 1

DISABLEOPTIMIZER 0

TAG 0 0 0
$ENDPARTICLESYSTEM
WhiteFox 14 Sep, 2023 @ 6:50pm 
Second IDENT:

$PARTICLESYSTEM
====================================================

IDENT snow

TYPE 0
TEXTURE particleeffect/rain.dds 1 1

MAXNUMPARTICLES 20500

SRCCOLOR 992c2c2c
DSTCOLOR ff333333

SRCSIZE 0.500000
DSTSIZE 0.500000
SRCFRAME 0
DSTFRAME 0
LIFETIME 3500
ROTATIONSPEED 0.002000

INTERPOLATIONMODE 0

COLORINTERPOLATIONMODE 0

FLIPMODE 0
RANDROTATION 1
RANDROTATIONFACTOR 0.000000

GRAVITY 0.000000 -0.030000 0.000000
DEACCELERATEFACTOR 0.000000

LIGHTEMITTING 1
SMOOTHLENGTH 20.000000
DEPTHOFFSET 0.000000

FADEINTIME 0.000000

COLORFADEINTIME 0.000000

SIZEFADEINTIME 0.000000

DISABLESORTING 1

DISABLEOPTIMIZER 0

TAG 1 0 0
$ENDPARTICLESYSTEM
WhiteFox 14 Sep, 2023 @ 6:50pm 
For the mod to work correctly, only the first 3 IDENTs need to be overwritten in the original "particlesystems.ini" file (SovietRepublic\media_soviet\particleeffect).

The first IDENT:

$PARTICLESYSTEM
====================================================

IDENT rain

TYPE 0
TEXTURE particleeffect/rain.dds 1 1

MAXNUMPARTICLES 20500

SRCCOLOR 992c2c2c
DSTCOLOR ff333333

SRCSIZE 0.500000
DSTSIZE 0.500000
SRCFRAME 0
DSTFRAME 0
LIFETIME 3500
ROTATIONSPEED 0.002000

INTERPOLATIONMODE 0

COLORINTERPOLATIONMODE 0

FLIPMODE 0
RANDROTATION 0
RANDROTATIONFACTOR 0.000000

GRAVITY 0.000000 -0.030000 0.000000
DEACCELERATEFACTOR 0.000000

LIGHTEMITTING 1
SMOOTHLENGTH 20.000000
DEPTHOFFSET 0.000000

FADEINTIME 0.000000

COLORFADEINTIME 0.000000

SIZEFADEINTIME 0.000000

DISABLESORTING 1

DISABLEOPTIMIZER 0

TAG 1 0 0
$ENDPARTICLESYSTEM
Luudz 12 Aug, 2023 @ 2:53pm 
removed particle effects and it still crashing
thrax1821 24 Nov, 2022 @ 10:51am 
Delete the particles stuff from the mod to not let new subscribers suffer
Borjär Johnson 21 Nov, 2022 @ 9:47am 
If you have problems with crashes, just copy the "Trees" "grass", "tiles" and the folder with the brigde skin, not the particle effects. This is the one that causes them according to my testing around.
jockeril 1 Nov, 2022 @ 4:17pm 
just to add - if anyone wants to 'remove' this mod after you do the manual install and go back to the original you need to use steam's function:

1. open steam,
2. open your games library
3. select WR:SR (right click on it's name on the left for L2R orientation - or - click the cog icon on the left),
4. click properties,
5. choose 'local files'
6. click on 'verify integrity of game files' and wait for it to finish

This will restore your game files to the version you have selected in 'Betas',
mpelaaja 25 Sep, 2022 @ 11:21am 
its crashes when i go to make game
Ternet18  [author] 14 Jun, 2022 @ 12:16pm 
@Kalani Its because I included the rain particles and such for winter, which become incompatible with game updates sometimes. Thats what I suppose happens.
Kalani 14 Jun, 2022 @ 10:59am 
Works great on one of my computers, but on another computer, I get crash to desktop if I ever unpause with a moving vehicle, or launch a vehicle while unpaused. Any ideas on how I can address this issue? That being said, I love the mod!

Update: It doesn't crash if I just copy the trees, which is the main reason I wanted this mod.