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WC Weapon Debug Script
   
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385.552 KB
25 Oct, 2020 @ 6:31am
6 Feb, 2022 @ 4:26am
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WC Weapon Debug Script

In 1 collection by Sigmund Froid
WeaponCore Ingame Scripts
13 items
Description
This script will display debug information for the WcPbApi class. These are as follows:
  • Total registered weaponblocks
  • Total registered static weapons
  • Total registered turret weapons
  • GridAi detection
  • Detected enemy grids
  • Optimal DPS
  • Construct DPS
  • AiFocus Target Data
Additionaly debug info for a weapon (name tag [debug]) as follows
  • Core weapon detection
  • Muzzle count
  • Fire readiness
  • Max Range
  • Target Types
  • Active Ammo
  • Controller ID
  • Aim Vector (possibly broken?)
  • Weapon Target Info


Want to learn how to use the WeaponCore PB API?
Check this out: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2178802013

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I have a github now:
https://github.com/SilicDev/WeaponCoreScripts
4 Comments
Kontu 8 Jan, 2021 @ 9:02am 
Nope! Works great now ! knew i was missing something dumb haha
Sigmund Froid  [author] 5 Jan, 2021 @ 7:47am 
Did you name the weapon [debug]?
Kontu 5 Jan, 2021 @ 7:11am 
I have a Weaponcore turret actively shooting a target, but don't seem to get any information out of this
https://i.imgur.com/i3t6OMX.png
am I overlooking something / doing something wrong?
MoreLoong_Dragon 13 Dec, 2020 @ 8:04pm 
Wonderful, finally a method to see WC weapons' information (such as DPS).