Total War: WARHAMMER II

Total War: WARHAMMER II

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VCO 2 - High Elf Sea Patrol Submod
   
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Tags: mod, Campaign
File Size
Posted
Updated
57.495 KB
25 Oct, 2020 @ 10:28am
19 Feb, 2022 @ 1:07am
11 Change Notes ( view )

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VCO 2 - High Elf Sea Patrol Submod

Description
Introduction
This mod brings more reasonable and lore friendlly victory conditions to the Cataph's High Elf Sea Patrol Cotique faction if you are playing it using Mixu's unlocker. It's a submod of the VCO 2 mod and needs both the framework and Cataph's own Sea Patrol mod to work.

For now the objectives are as follows:

Route I - Eliminate Sea Threats
  • Destroy the following factions: The Dreadfleet, The Drowned, The Awakened, The Blessed Dread, The Tyrants of the Black Ocean, Freebooters of Port Royale, Grey Point Scuttlers, Bleak Coast Bucaneers, The Boyz of the Forbidden Coast, The Terrors of Dark Straits, The Tyrants of the Black Ocean.
Route II - Commerce
  • Have access to the following resources: Craved Obsidian, Dyes, Exotic Animals, Furs, Gemstones,Golden Idols, Iron, Marble, Medicinal Plans, Pottery, Salt, Spices, Timber, Wine.
  • Have at least 6 trading partners.
  • Have a trading income of at least 5000.
Route III - Development
  • Upgrade two fleets to level 5.
  • Build the Ancient Subterranean Palace in Cothique.

To update the Campaign Objectives you have to start a new game.
Popular Discussions View All (1)
8
1 Nov, 2020 @ 6:37am
Objectives and balance feedback needed
Serj Targarien
4 Comments
Thailady 19 Feb, 2022 @ 3:47am 
thx
MorglumNecksnapper 7 Nov, 2020 @ 7:28am 
Awesome, thanks so much for sharing!
Fallwinds 27 Oct, 2020 @ 10:01pm 
Great mod!
Parzival von Tronje 26 Oct, 2020 @ 3:26am 
DOOOOOOOD, YES YES!!!