Portal 2

Portal 2

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Portal Remastered - Chamber 07
   
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13.106 MB
26 Oct, 2020 @ 10:33am
28 Oct, 2020 @ 4:48pm
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Portal Remastered - Chamber 07

In 1 collection by Chris
Portal Remastered
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Description
This is more of an exercise for me than it is for anyone else. It's not an original idea, and it's not trying to be. Feedback is appreciated.

Credits to Skotty[www.erikszeug.de] for the High Energy Pellet and Unstationary Scaffold assets and instances.

Updated 28/10/20 - added a placement helper, corrected a problem with the lightbeam terminal model
14 Comments
Chris  [author] 7 Nov, 2020 @ 2:37pm 
enough people have mentioned it that i know SOMETHING is wrong there, but i can't reproduce it so i'm not sure what's wrong
Chris  [author] 7 Nov, 2020 @ 2:33pm 
i updated it to fix a couple of models, but i compiled it and packed the assets differently; i'm not sure what's wrong there, but it's gotta be something with that
awesam2399 7 Nov, 2020 @ 2:02pm 
I noticed that the pellet lost texture recently. Any idea what happened?
Leah1234 7 Nov, 2020 @ 5:03am 
Well, you should remove the crash logic in the maps.
Chris  [author] 6 Nov, 2020 @ 4:48pm 
the autosave is kind of a moot point because continuing from any save after the initial level spawn and then stepping into my exit elevator causes the game to crash when the elevator starts moving.

the crash was reported to me in the comments of another map, but i haven't been able to figure out what causes it and i obviously can't fix it until i know that
Chris  [author] 6 Nov, 2020 @ 4:37pm 
assuming you're referring to the stop sound i used, that's there because there's a very loud popping sound when the movement loop terminates. i picked a stop sound because it was annoying at best and ear shattering at worst
Leah1234 5 Nov, 2020 @ 1:25pm 
*Test*
Leah1234 5 Nov, 2020 @ 1:24pm 
The pellet catcher did not autosave the game in this map, Portal 1 let's it autosave in Tet Chamber 07 out of 19. Please make sure the pellet catcher in chamber 07 to autosave.
Leah1234 5 Nov, 2020 @ 1:21pm 
the Portal 1 Unstationary scaffold only starts movimg when it's holders are all the way down, remember that
Leah1234 5 Nov, 2020 @ 1:18pm 
Portal 1 only has the lift moving sound effect with the closed captions saying: [Lift moving]