Space Engineers

Space Engineers

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[WDM] Intruder Light Combat Support Vehicle
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Type: Blueprint
File Size
Posted
5.609 MB
28 Oct, 2020 @ 10:02am
1 Change Note ( view )

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[WDM] Intruder Light Combat Support Vehicle

In 1 collection by Rhea.licious
White Dwarf Manufacturing Armed Forces Division
27 items
Description




The latest addition to White Dwarf Manufacturing's planetary lineup, the Intruder Class Light Combat Support Vehicle is a versatile landmobile base that can field fighters or other small craft and carries enough weaponry to defend itself. A rudimentary flight package allows the Intruder Class to quickly maneuver out of harm's way and cross dangerous terrain, and a set of four parachute bays mounted on the roof give the vehicle the ability to be dropped from orbit. The Intruder Class is equipped with a basic production suite that make it an ideal platform for setting up small outposts and give the vehicle the ability to be partially self sufficient. Chassis mounted jacks facilitate the replacement of wheels during missions, and a connector on the dorsal side allows the vehicle to be transported via super-heavy dropship. It's relatively inexpensive pricetag make up for it's complicated assembly process. Intruder Class' can commonly be seen patrolling frontier worlds, and a notable event in which the vehicle played an essential role was the liberation of Auros following the Terran invasion of the planet.



If you plan to build this in survival, please watch my short tutorial on how to add the mudguards!



> 10 Hydrogen Thrusters
> 2 Gyroscopes
> 4 Reactors
> 2 Batteries
> 16 Small Cargo Containers (For Ammo and Supplies)
> 2 Assemblers
> 2 Basic Refineries
> 4 O2/H2 Generators
> 6 Small Hydrogen Tanks
> 2 Oxygen Tanks
> 1 Survival Kit
> 1 Laser Antenna



> 1 Forwards-Facing Rocket Pod
> 1 Mk.II Compact Assault Battery
> 6 Gatling Turrets
> 12 Interior Turrets



> Combat and Passive Modes
> Weapon Systems Damage Control (WSDC)
> Orbital Drop Capable



> Dimensions: 62.5m Long, 32.5m Wide, ~22.5m High (Hitbox)
> Mass: 702,857kg
> Blocks: 990
> Airtight: Yes
> Survival Ready: Yes
> Area of Operation: Planets, Moons
> Role: Recon, Forward Operating Base



1). Rocket Launcher
2). Combat Mode On/Off
4). Handbreak On/Off
5). Hydrogen Thrusters On/Off
6). Repair Projector On/Off
8). Port Bow Camera
9). Starboard Bow Camera

- For a full list of controls, please visit the Complete WDM Ship Controls Guide.



- Check out the Official ACI Steam Group!
- Big thanks to Extevious-V for the awesome graphics!

- Scripts:
Automatic LCDs 2
Whip's Turret AI Slaving Script
Whip's Turret Based Radar
Whip's Auto Door and Airlock Script
Whip's Planetary Compass Script
26 Comments
Overjay 16 May, 2023 @ 6:46am 
What planet is used in blue grass pictures? Not Exolia for sure, that one doesn't have deserts
Aury 3 Nov, 2020 @ 12:54am 
Thank you!
Taidyr 3 Nov, 2020 @ 12:28am 
Suggestion: Provide another blueprint with the offset mergeblock-mudguards already set up and in place. Then ppl can just weld the whole vehicle from the projector and put them on afterwards, without having to replicate all four mudguards by hand.
Rhea.licious  [author] 2 Nov, 2020 @ 11:42pm 
Somewhere around 14000
Ehrlen 2 Nov, 2020 @ 11:40pm 
may i ask the pcu?
Rhea.licious  [author] 2 Nov, 2020 @ 6:27pm 
Well which seat are you trying to control if from, cause the left one is the driver's seat. Also it is possible that you may have to delete it and spawn it back in. Make sure not to drop it from too high when spawning it in otherwise clang will happen and the wheels will magically get stuck.
Disky Biscuits 2 Nov, 2020 @ 6:23pm 
dumb question, but how do i get it to move, I removed the parking break but is there more to it? lmao
Rhea.licious  [author] 2 Nov, 2020 @ 8:57am 
No. The wheels themselves don't get projected cause keen, but they will pop on once you weld the suspensions.
Aury 1 Nov, 2020 @ 11:07pm 
The wheels aren't showing up in the blueprint projection. Do I need a mod for those?
Stardust 31 Oct, 2020 @ 7:42pm 
Yeah I know, it's just all your builds always get featured :P. For a good reason too, they're great. I don't really use em' since I made my own stuff but they're cool!