Space Engineers

Space Engineers

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[6 Mods Required] [No DLC] USS Turtle Carrier/Lander
   
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Type: Blueprint
File Size
Posted
Updated
4.279 MB
31 Oct, 2020 @ 8:56pm
6 Nov, 2020 @ 9:22pm
3 Change Notes ( view )

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[6 Mods Required] [No DLC] USS Turtle Carrier/Lander

Description
This is my attempt at a nice industrial-style exploration/landing ship hybrid.

It's survival-ready (but quite expensive), and has 2 hangar bays (one regular, one for drones)

You can remove the Spiral Stairs mod and/or not use the scripts (if you want) without the ship breaking.

If you remove anything else though, nothing will work properly.


Recommend Mods:
Automated Inventory Sorting - Everything is set to use this, if you don't want to use it you'll have to set multiple systems to use the conveyor system.
Clean Camera - Makes the camera UI much, much nicer.

All of the scripts this "requires" are technically optional, but nice to have.


Known issues:
- [Fixed in latest version] The Maintenance Room (sometimes called "Reactor Room") refuses to pressurize and I don't know why.


TOOLBAR INFO:
(Note that for the remote control, the first bar is for Cameras, the others have what's listed here in the same order)

Bar 1:

1 - Ion Thrusters on/off
2 - Depressurize Hanger on/off
3 - Auxiliary Power on/off
4 - Discharge Batteries (swap to backup power) on/off
5 - Jump
6 - Rockets

9- Main Power on/off

Bar 2:

1 - Open/Close Drone Bay Doors
2 - Open/Close Collector Bay Doors
3 - Rockets

Remote Controller Tollbar 1:

1 - Front Camera (will automatically force you to see through this one when taking control)
2 - Left Hanger Door Front Camera
3 - Left Hangar Door Back Camera
4 - Right Hanger Door Front Camera
5 - Right Hangar Door Back Camera

7 - Top Camera
8 - Front Landing Camera
9 - Back Landing Camera
1 Comments
vizthex  [author] 6 Nov, 2020 @ 9:23pm 
v1.2 changelog:

- Made hydrogen tank area look nicer
- Replaced bottom stairs so they don't clip into the LCD panels
- Fixed the vents in the Reactor Room refusing to pressurize the place
- Added 2 air vents to the bottom part of the reactor room
- Changed position of air vents in the Cockpit, swapped them out for Conveyor Air Vents
- Slightly reduced font size of Cargo & Power LCDs so they don't have to scroll (except the ones in the hangar, those remain unchanged)
- Fixed the cockpit area not pressurizing
- Made the cockpit area look nicer
- By default, anyone can use the exterior Button Panels. They've been renamed (to "Button Panel - Hangar Ext. *number*") so you can easily disable this if you want.