RimWorld

RimWorld

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Vanilla Pawns Retextured
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
4.726 MB
2 Nov, 2020 @ 6:43am
10 Jul @ 11:36am
12 Change Notes ( view )

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Vanilla Pawns Retextured

In 2 collections by Neronix17
Outpost 21 Mods
51 items
Outpost 21 Retextures
8 items
Description


This mod retextures human pawns to be a crisp 512x512, if you have one of the mods enabling graphics settings to disable the compression anyway. I initially made these as a base for building my alien species textures (187 aliens needed at least a little bit of a template y'know?) but decided they'd make for a nice re-texture.

As of RW1.4 this also covers retextures for Biotech genes, as I felt they fell under the "pawn textures" category.

The 1.3+ version of the mod no longer includes the Slim Rim option, that is available here as part of Tweaks Galore instead.


  • Why make ANOTHER HD pawn mod?
    Honestly? Cus I felt like it. The rest either changed the visual style too much or had issues in the texture like visible seams down the middle.
  • Why should I use this over someone else's?
    I don't know! Compare them and see for yourself which you prefer, only you will know that!
  • Does this affect FPS?
    Not that I've noticed, and I run my game on a potato with 512x textures for most things.
  • Will you make the Slim Rim component separate?
    Already is as of 1.3, it's been added to Tweaks Galore as a setting and is better coded than it was.
  • What is the icon on the preview image?
    It's a Pawn, a chess piece.


The textures will override any other replacers placed higher than them in the load order, meaning if you want the ones from those, place em after this. Though it kinda defeats the purpose of using this if you do that.


[github.com]


- Neronix17 - Art

(CC BY-NC-ND 4.0)[creativecommons.org]

[www.patreon.com]