RimWorld

RimWorld

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A RimWorld of Magic - Dread Shadow Class
   
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Mod, 1.1, 1.2, 1.3
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4 Nov, 2020 @ 5:46pm
12 Aug, 2021 @ 12:32pm
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A RimWorld of Magic - Dread Shadow Class

Description
Adds the Dread Shadow Class: The Dread Shadow borders the realm of death. Neither alive nor undead, a shade merely exists, calling upon the shadowfell for its existence.

(source: https://www.dandwiki.com/wiki/Shade_(3.5e_Template) )
(abilities chosen from https://www.dandwiki.com/wiki/Shade_(3.5e_Template) )

As the Dread Shadow grows, they increase in speed and manipulation, while metabolism fades.

Mage: Shadow Walk, Shadow, Enchanted Body (ie. shadow arms), Death Mark, Consume Corpse, Death Bolt
Fighter: Shroud, Spite, Life Steal, Grave Blade, Shadow Strike, Veil of Shadows

Has Dread Shadow's Constitution, which levels over time. Rank ∅ (0 days), I (15 days), II (45 days), III (135 days), IV (405 days), V (1215 days).

Trait:
Consciousness +0 (grows to 36)
Manipulation +0 (grows to 36)
MoveSpeed +0.06 (grows to 42)
ImmunityGainSpeed +0.06 (grows to +1)
ToxicSensitivity -0.06 (grows to -1)
HungerRateFactorOffset -0 (grows to -0.25)
RestFallFactorOffset -0 (grows to -0.25)

PsychicSensitivity +0.18
PainShockThreshold +0.18

ComfyTemperatureMin -7
ComfyTemperatureMax +7

MeleeDodgeChance +6
MeleeHitChance +6

SocialImpact -0.06
NegotiationAbility -0.06

Also: XP penalty used to approximate dnd level adjustments.

Uses Torann's A RimWorld of Magic - Custom Class Editor Add-on.
9 Comments
wydscum 16 Oct, 2024 @ 5:12am 
would love to see this updated <3 your classes are essential! much love
Rogue Variable 17 Feb, 2023 @ 7:31pm 
Will this be updated to 1.4?
lechkingofdead 20 Nov, 2020 @ 8:00pm 
a murg mod would help de clutter tihngs :P
DeTH 13 Nov, 2020 @ 9:17am 
once you've made all the classes you want could you possibly do a mod too merge them
Nightmare-Nexus 7 Nov, 2020 @ 11:02pm 
i dont know if you would be able to use assets from the magic mod or something else that adds additional classes aswell. but if you could make a skill to summon an actual shadow to help you and have it act as an actual colonist, that would be pretty awesome, and maybe be able to summon more than one but it would cost more mana to maintain like the undead?
Netzach Sloth  [author] 5 Nov, 2020 @ 6:49am 
That's a good point. And the class already has plenty of damaging abilities.
germnbarb 5 Nov, 2020 @ 6:28am 
I think Wave of Fear is more fitting for something that involves the Shadowfell. That place is... not kind to the psyche.
Netzach Sloth  [author] 4 Nov, 2020 @ 5:52pm 
What do you think? Grave blade? or Wave of Fear? Which fits better?
Netzach Sloth  [author] 4 Nov, 2020 @ 5:50pm 
Similar to the other classes I made; it's mostly a combo of The Shadow, Death Knight, and Necromancer, but without the ability to summon undead, and with less inflated stats on the trait.

FYI; the other classes of mine should work fine, even with the versions not updated.