Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

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525.575 KB
5 Nov, 2020 @ 4:01am
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Description
Egyptians:
Villager gather rate - 5% worse than greek (10)
Chariot Archers - -15 hack armor
Slinger = -15 hack armor
Spearmen = 30% bonus vs cav(10)

Greeks:
Helepolis = 350hp (bf 650), 100% pierce armor
Hetairoi = +10 gold/food cost
Crossbow = -15 hack armor
Toxotes = -15 hack armor
Peltast = -15 hack armor
Hoplites = 30% bonus vs cav(10)

Chinese:
Villager gather rate - same as Greek
Fire lancer = -15 hack armor
Chu ko = -15 hack armor, 16 range(14)
Cataphracts = 120hp(110), 20pierce armor(15), 3x vs norse infantry(2.5)
Vermilion Bird = 700hp(600)
Halberdier = 30% bonus vs cav(10)
Scout = 16 LOS(8)
Monk = healing rate 1.75(0.75)
Examination = 60 sec(45)


Norse:
Bogsveigir = -15 hack armor
Throwing Axeman = -15 hack armor
Jarl = 70 food(50), 90 gold(80)

Atlanthean:
Arcus = -15 hack armor




General:
Trade carts capped to 15.
villager capped based based on Civ (e.g 50 vil instead of 80)
Fishing ships capped to 15
all cav +3 Speed, White Tiger +2 speed
2 Comments
babbty  [author] 5 Nov, 2020 @ 4:09am 
whos very interested in this mod and want to play it can add me on steam and we can play it.
babbty  [author] 5 Nov, 2020 @ 4:08am 
lots of these changes I havent updated yet. I'm too focused on my scenario atm.
The only difference btw scenario and mod eventually would be that in scenario monks can convert faster and gather rate would be slower and cataphracts 3x bonus vs norse like they did when chinese civ was released.