Stormworks: Build and Rescue

Stormworks: Build and Rescue

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ComLink [BETA] {Advanced Communication/Radio System}
   
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Vehicles: Vehicle, Wip, Advanced
Tags: v1.0.28
File Size
Posted
Updated
269.815 KB
5 Nov, 2020 @ 9:52am
21 Jan, 2021 @ 10:47am
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ComLink [BETA] {Advanced Communication/Radio System}

Description
(This is my first propper workshop creation, so no it will not be amazing, yes there will probably be better alternatives out there)

Feel free to use this in your vehicle, but if you upload it please credit me with a link to this creation.

NOTE: If the system isnt working, make sure both parts are rendered in and have a keep active block

ComLink is an advanced communication/radio system that allows you to talk to other people on the same comlink server/network and share camera footage to the main server device, as well as see eachothers location and send a distress signal.

This creation is made up of 2 parts, the main server and a transponder (There are 3 transponder size options).

HOW TO SET UP THE MAIN SERVER:
The main server is key to setting up a comlink network, it is the bigger device on this save.
You will only have one of these per network, and it will probably be in a HQ/Base or on a leading vehicle.
Add it to your creation, and link the charger to your electricity network.
Once spawned in, enter in a server ID, this ID must be between 1000 and 9999, then press the button to enable the server, Alternatively you can use a constant number and constant on signal if you want it to automatically activate.
You will see the main interface, consisting of a map and 10 slot screens, these slot screens will most likely be recieving no footage and thus will show the static effect.
You should also note that if the main server is not loaded in, the network will not work.

HOW TO SET UP A TRANSPONDER:
Transponders are the smaller devices in this save, and will most likely be placed on your fleet vehicles.
You have a small panel on the transponder, which you will probably have to move to a more accessible part of your vehicle while the logic stays hidden.
If you select the microcontroller you will be able to enter in a codename/callsign for your transponder, it will be B24 by default.
To activate a transponder, enter in the Server ID you used on the main server, and then enter in a Slot ID, this should be a number ranging from 1-10, you can also leave this as 0, which means you will basically be spectating the server, you will hear communication and see the map, but you wont be visible yourself and your PTT function will not work.
After you enter in both IDs you will see the same map as on the main server screen(Not the small screens however.), unless you are out of range.
You then have the PTT button, a distress button, and the location of the transponder will be on the map, next to your dot you will see S# | Your Altitude, the # being the slot number you are using, and Your Altitude being... your altitude.
If you want to see the map you have the medium or big transponder option, if you do not wish to see the screen go with the small one.

HOW TO USE THE SYSTEM ONCE EVERYTHING IS SET UP:
From the main server you will be able to see the location of the transponders and send and recieve communication, if multiple people are talking, the main server will take priority, and then slot 1 will, then slot 2, etc.
From a transponder you can also talk to others, as well as share camera footage (The Input video port on the microcontroller) By default, your dot is green, but if you are talking it will turn blue and your text will be marked with >>, if you activate a distress signal your dot will turn red and your text will be marked with !!!.
Communication is heard by all transponder on the same server provided they are in range of the server.

COMMUNICATION RANGE AND SIGNAL STRENGTH INDICATION:
In stormworks, radios dont have infinite range, so each slot will have 2 signal strength bars to indicate how strong their signals are.
The right bar has lower range then the left bar, here is what both indicate:
If the right bar is empty, you will lose a few functions: The transponder will not see the map anymore, the screen will be static, and if you were sharding video footage this will no longer work, however you are still being traced, the radio still works, and you can still send out a distress signal
If the left bar is empty (You wont be able to see this as the moment the right bar is out the screen stops working) you will lose contact with the others completely, you wont be tracable, hearable, they wont hear you, you basically disconnect from the server completely untill you get in range again.

Thank you for reading this massive manual, if you have any tips/advice for how i can improve the system and this description please let me know in the comments, if you are using this in any WS creations send the link in the comments and i will probably add the link in the list below, i hope you enjoy using ComLink!

DISCLAIMER: No i cannot make the small slot screens visible on the transponder screens, i tried this at first but because this system uses a camera that is looking at multiple screens, once you unrender the server the screen freezes, even if a diffrent player is rendering the server.

LIST OF PEOPLE USING COMLINK IN THEIR CREATIONS:
- Noone
1 Comments
BramvanZijp  [author] 10 Feb, 2023 @ 8:48am 
Pending update