RimWorld

RimWorld

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Gnoll Race (Continued)
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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323.767 KB
15 Nov, 2020 @ 11:49am
25 Apr, 2024 @ 2:07pm
7 Change Notes ( view )

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Gnoll Race (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Mister Mansons mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1544268433

- Adds a gnoll faction
- Adds a playable gnoll tribal scenario



[dsc.gg]
[github.com]


Chuckly, violent, cannibal-prone hyena folk. Organized in loose tribes, they’re fond of plaguing other settlements for easy meals and materials.

NEW SPRITES:Special thanks to Rebelrot96

Racial Stats:
Gnolls are tough. All and all they can withstand a little more abuse than a normal human, resist poison and recover from diseases somewhat faster than normal.

Gnolls aren’t very well liked. Malodorous and sporting wicked laughs, Gnolls are awful conversationalists all around. Don’t expect a gnoll negotiator to do too well.

Gnolls aren’t agrarian. They’d rather hunt for their food, and it shows in any attempts at farming. Yields are slightly (10% less) smaller.

Gnolls hit hard. They punch harder, and have a bite attack too.

Gnolls are brutish. While they’ll complain about eating kibble and sleeping on the floor, they care little of death and destruction. They like meat, no matter where it’s from.


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


46 Comments
Intrspace 30 Jun @ 1:18pm 
D: Don't hurt the sand puppies
Azzkal 30 Jun @ 2:59am 
Id so like to kill them
Vien 'Quitonm 26 Jun @ 6:53pm 
oh god 1.6 please
Sasha Fox #SaveTF2 12 Sep, 2024 @ 9:51am 
Thank you for your time and work on keeping so many mods alive. Hopefully, the next wave will pick up and carry on the torch. Without you, all the mods you've carried so far would have died long ago and not given so many so much enjoyment.
ПΛПО Dragoon 27 Jun, 2024 @ 8:22pm 
Again, love and support you Mlie, we understand how much work it is, and thank you for the mods you can update without burning yourself out.
ПΛПО Dragoon 27 Jun, 2024 @ 8:21pm 
Here is the reason from Mlie themselves. Idk if any beef happened between Erdelf or not but this is the official reason.

Mlie [author] May 29 @ 8:24am
@Latex Santa The reason is that it is too much work to keep the ~100 HAR-based mods updated. Its pure xml grind and I mainly focus on C# mods now. It would also benefit from someone interrested in the race-itself to fully use the various additions to the game and the DLCs.

this was posted in the "Warhammer: Gor (Continued)" page
Abraxas 27 Jun, 2024 @ 5:49pm 
@TurtleShroom
Coming from you especially we would need proof to even start believing such a story.

So please show the proof, until then it's just a fabrication of yours which seems to be here just to paint a bad opinion of someone specific.
TurtleShroom 27 Jun, 2024 @ 2:04pm 
@FlurrySlurry

Erdelf, the creator of the Humanoid Alien Races Mod, insulted, disrespected, and belittled Mlie after all his years of work. Mlie said he would never help again, and that is that.
Furry Slurry 27 Jun, 2024 @ 1:43pm 
@Mile Why? Tell us why? Because it sounds like an excuse for someone to do it themselfs
Vien 'Quitonm 13 May, 2024 @ 1:06pm 
Darn. I hope someone comes around for this.