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Yes, I imagine mod making and server settings would be two very different beasts... I was more scratching my head about how the same code that worked for unicorns, pegasus, and the razortooth wasn't behaving the same way for hammerheads and seahorses. I'm only new to Ark server set-ups, so was hoping either yourself or someone else on this forum would have an insight.
I love the mods either way.. so thank you for creating them!
DinoSpawnEntries_Ocean_C
DinoSpawnEntries_InlandWater_C
DinoSpawnEntriesWater_C
DinoSpawnEntriesDeepWater_C
DinoSpawnEntries_DarkWater_C
DinoSpawnEntries_NormalLakeWater_C
DinoSpawnEntries_ShallowWater_C
... I do need help though, as I am having issues limiting the seahorse and hammerhead spawns on Valguero... I have tried the ConfigSubtractNPCSpawnEntriesContainer= (which worked perfectly for the RRpegasus and RRunicorn mods) and tried NPCReplacements= to no avail...
Is there a definite biome (spawn entry) for the Seahorse and Hammerhead?
Has anyone else had success with removing/limiting these and willing to share?