Starbound

Starbound

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Removed Damage Numbers
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18 Nov, 2020 @ 11:12am
14 Dec, 2024 @ 6:26pm
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Removed Damage Numbers

In 2 collections by AnomNom
An Overly Complex Assortment of Mods
838 items
Anom's Creations
115 items
Description


Do you feel as if the Damage Numbers that go flying made things feel a little too arcade-like? I did.

Damage numbers are an interesting feature. They're a method of telling your players that they're doing damage to an enemy, while also showing them exactly how much damage they're doing. In some cases, this can even be incredibly useful, such as when you're trying to figure out how much damage all your status buffs are doing combined. But, personally, I've never much liked them.

After all, enemies flash red when they're shot, and there's already a hit particle as well. Why would I need arbitrary numbers shooting everywhere, telling me what I already know? Especially when all enemies in the game have a health bar, which is a more visually appealing way of informing the player that they're actually doing damage?

And so, in true AnomNom fashion, I went ahead and removed them myself. This was originally intended as a personal mod, but I decided to just go ahead and release it anyways - who knows, maybe someone else out there dislikes the Damage Numbers as much as I do. I hope you enjoy!




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  • Patman, for assisting in locating and removing the particles, as I did not know how they functioned at the time.

  • Every single one of who, who still continue to subscribe to my mods. Thank you so, so much.
17 Comments
Sumenora 15 Dec, 2024 @ 7:05pm 
this mod made me chuckle. XD
AnomNom  [author] 14 Dec, 2024 @ 6:31pm 
@Mabra
added support for Starforge

@❀♥.°Rocio°.♥❀
that's one of the main reasons i made this mod - there's four total ways to know you're hitting your enemy. the enemy flashes red, there's a hit indicator that shows up at their center, the damage numbers go flying off, and their health drops on the healthbar. that is way too many indicators when only one or two would suffice.

@Ikhuzt'dra
the beauty of modding is that (almost) everything is now a toggle setting
Mabra 30 Nov, 2024 @ 4:25am 
Some monsters from the starforge mod still make damage numbers appear when attacking.
❀♥.°Rocio°.♥❀ 18 Sep, 2024 @ 8:04pm 
Its feel weird to battle witouth numbers, but i can take more atention to my health bar and its feel more a real survival thing.
AnomNom  [author] 3 Apr, 2022 @ 1:22am 
Start with what weapon it is, and what effects the weapon gives when hitting an enemy. Different damage types have different colors for the damage numbers, and mods tend to use their own custom particles for the mod's weapons.
StriderAlpha.com 3 Apr, 2022 @ 12:17am 
I found a damage type that still seems to display. Any suggestions how I can track it down? I guess I need to find the mod its from / what damage type it is using?
SpaceCatsFTW 27 Feb, 2021 @ 3:25pm 
it likely doesn't improve, nor impact, performance. just the same performance as before.
AnomNom  [author] 22 Nov, 2020 @ 11:16am 
Not sure actually. It doesn't draw them visually, but I'm not certain how long they appear for, if at all.
JustDeerGirlUKR&POL 22 Nov, 2020 @ 6:17am 
Is this Mod capable of increasing FPS?
Dusk Holloway 18 Nov, 2020 @ 10:28pm 
Can you do this for buff particles? if you can please do and thanks in advance, if you can't then darn, but thanks for looking into it, if you won't then I understand.