DayZ
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RadZoneExperimental
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Type: Mod
Mod Type: Character, Mechanics
File Size
Posted
Updated
174.932 MB
21 Nov, 2020 @ 10:35am
1 Feb, 2023 @ 12:10pm
27 Change Notes ( view )

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RadZoneExperimental

Description
THIS IS THE EXPERIMENTAL VERSION OF RADZONE. IT CONTAINS A BUNDLE OF RADZONE AND RADZONE NUKEMISSION. :)

The experimental version contain a All-in-one object containing : radzone et radzonenukemissions.

[CURRENT FEATURE]
NUKEMISSION
This addon will allow you to set area that are going to be nuked by a plane droping a nuclear bomb. Once the bomb has exploded, the area will become irradied and nuclear wastes will appear in the area. Player will have the ability to mine thoses nuke waste with a pickaxe to clean the area from radiation. If they do clean the area, a reward case will appear hidden in the place. Also, to make thing more difficult, creatures will spawn in the area to prevent the player from accomplishing its mission.
However, if no one clean the area, radiation will be out in an hour (by default).

Everything can be set in the config file for thoses who are supporter of the mod.

By default : ZelenoGorsk - Novaya Petrovka - Severograd are potential nuke drop

[PLAN FEATURE]
THE SCUD LAUNCHER
https://youtu.be/lAJRB0VF5G8

To start, I would like to bring back the SCUD to DayZ. Make it spawn randomly around the map with a missile. Player will have to look for access keycard, the laptop launcher to get access to the launch UI. Once open, the player will be able to choose a target point for the missile and explosion will follow at the choosen position.

Then if I found someone to do it, make the scud drivable to spice things a bit ;)

CONTACT
[discord.gg]

BUG REPORT AND FEATURES REQUEST
Here is the trello dedicated to the mod, you can reports bugs, propose features, fund features there.
[trello.com]]