Natural Selection 2

Natural Selection 2

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Onos Rework Mod
   
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201.631 KB
22 Nov, 2020 @ 4:58pm
2 Jul @ 4:26am
30 Change Notes ( view )

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Onos Rework Mod

Description
mod ID 2295815997

*** Charge:
Bone Shield is now usable when Onos is charging, at reduced movement speeds.
Celerity speed bonus is now applied, but at reduced rate when Bone Shield is active.
Onos decelerates more gradually when charging ends.
Charge bonus speed fades over 0.66 second instead of instantly at the end of Charge.
Charge cooldown increased from 0.5 to 0.75 second.
Increased Charge energy cost from 20 to 25 per second.
Stampede push back force is reduced on Marines (from 120% of current speed + 10, down to 110% speed + 7).
Charge damage ramps up from 10 damage to 20 as speed increases. It also knocks marine upward slightly.
Stampede interval shortened from 0.7 to 0.5 s.

(Graphic) Changed the "ground pounding" effect at charge end to play at the beginning of charge instead.

*** Stomp:
Stomp now stuns (1.0s) and knocks back nearby marines (in 2.5 radius), and deals additional 90 damage (Structural type). Airborne marines nearby are knocked back further.
Shockwave damage increased from 40 to 50.
Shockwave height vs structures increased from 0.8 to 2.5 to allow it to hit structures more consistently.

Fixed focus using the slower Gore animation length (should be 20% faster according to animation graph).
3 Comments
twiliteblue  [author] 14 Jan, 2021 @ 6:39pm 
I don't know what you mean. Onos is stronger with these changes.
Stretch 14 Jan, 2021 @ 12:47pm 
please remove this from wooza so aliens actually have a late game again
Stretch 1 Dec, 2020 @ 1:22pm 
The only thing that needs to happen is that marines need to be balanced. They are massively overpowered. Nerf AA, nerf hand grenades, make the upgrades slower for marines.