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Probably not due to hungryeuropans overwriting food and drink mechanics.
Not caused by the mod according to log it's an AI code issue, unfortunately I didn't find any tickets mentioning this specific error anywhere, but checking the source code it appears this crash is caused by security officers attempting to arrest somebody.
Barotrauma.AIObjectiveCombat.RemoveFollowTarget() in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Characters\AI\Objectives\AIObjectiveCombat.cs:line 904
Stranger yet, the cracked-executable doesn't actually modify this section of code - so this bug theoretically can happen completely in vanilla barotrauma and I have no clue why its here only.