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Mauser V (Vanilla) [5-11]
   
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1.235 MB
27 Nov, 2020 @ 10:51am
4 Dec, 2020 @ 8:15am
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Mauser V (Vanilla) [5-11]

In 1 collection by monobi
The Mauser Collection
8 items
Description
After the successful deployment of the Mauser Scooter, a sit-and-ride sea bike, Mauser Inc saw fit to bring these exploration devices to the depths of Europa. Combining the best of both the series III and IV, the V is a combat ready, self sustaining mid-sized ship perfect for a small hand full of crewmates to wrest the depths for mankind. Featuring 3 Scooters secured to the top of the submarine, and the classic shuttle under the fore, this vessels is a delight both on deck and on away missions.


  • 3x Mauser Scooter with secure locker, oxygen generator, and point & click movement
  • Shuttle capable of 40km/h
  • Remote control suite to recall shuttle and scooters manually, if the need arises
  • Manual docking periscope to control the ship visually
  • Mineral scanner and status monitor in the central room (Activated!)
  • Heads up display for important status updates in the central room
  • 2.7k engine with supercapacitor shielding
  • Full fabrication suite and mineral storage
  • Cargo bay secured to Captain
  • Dedicated medical fabrication
  • Fully stocked Armory
  • Moon Pool for airlock-less diving from bottom ship
  • 3x Submarine mounted rapid-fire Coilguns
  • 1x Shuttle mounted Coilgun
  • 1x Bow-mounted Railgun
  • 1x Discharge Coil under the bow
  • 3x Self-oscillating red searchlights to assist gunners and divers


Any shuttle included with a Mauser submarine will include optional remote controls to assist retrieval in the event of an MIA of the away team. Use the "DRONE CONTROL" buttons found on the remote terminals to swap from manual to remote functionality.


We pledge to resolve bug reports, review feature requests, and provide guidance in a timely manner. Any technological upgrades created for sequels in the Mauser line will be retroactively fitted to previous models, ensuring quality across our platform.
15 Comments
tkhanh11 28 Apr, 2021 @ 12:28am 
Where can i find the periscope for the 3 Mauser Scooters on top of the ship?
Aozame 10 Apr, 2021 @ 2:03am 
It looks nice but has a huge blind spot on front and coilguns can rotate 360degrees. I think there might be a problem with back ballast, cus i made a huge hole in it with coilgun and it didnt sink. The small room near medbay doesnt have any way to get rid of water on its own, someone has to manually open hatch to ballast to get the water out. This is a nice ship but it really needs some tweaks and another coilgun in front.
nothing 22 Mar, 2021 @ 12:33am 
nice boat
Leonidas 19 Jan, 2021 @ 6:52pm 
10/10. Would raid enemy sub with scooters again.
Nocktowl 18 Dec, 2020 @ 4:07pm 
I did some tweaking of my own in the sub editor and I believe that the super-capacitor problem can be fixed b adding a dedicated junction box to the weapons bay and giving each weapon it's own dedicated capacitor, or at the very least separating the railgun and discharge units to their own capacitors.
Nocktowl 18 Dec, 2020 @ 4:05pm 
After having used this sub for a while in campaign, I have noted the following issues that compromise the Mauser V's capabilities as a late game deep diver.

1: Major Issue; The two Super-capacitors that charge the weapon systems are simply not enough to keep the weapons online, even with multiple upgrades to power efficiency and charge speed. In most combat situations the weapons tend to run out of power very rapidly, and due to all weapons sharing the capacitors it leaves the sub highly vulnerable to prolonged attack. For a comparison, the Mauser III is able to out-preform the V due to it's sustained fire.
2: UI overlapping. The decon and fabricator both suffer from the storage locker blocking their UI, this has actually cause one of my subs to be destroyed in an unfortunate accident where the disassemble button was blocked after recovering a thermal artifact. (The Mauser III also suffers this issue)
monobi  [author] 11 Dec, 2020 @ 11:43am 
OsirisRaptor 11 Dec, 2020 @ 12:09am 
Can you post the scooter as a separate submarine?
Zastaver 6 Dec, 2020 @ 11:21pm 
the upper right railgun can rotate 360 degrees, i think you forgot to set the rotation limits
monobi  [author] 4 Dec, 2020 @ 8:22am 
Final content update has been pushed improving every room of the ship at least once - any further changes are bug fixes or change requests. Let me know either way!