Starship EVO

Starship EVO

172 ratings
H-106 Kodashi - E900 Bulk Freighter
12
7
12
5
9
4
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.892 MB
29 Nov, 2020 @ 10:39am
12 Dec, 2020 @ 9:16am
8 Change Notes ( view )

Subscribe to download
H-106 Kodashi - E900 Bulk Freighter

Description
Galactic Commerce Syndicate
Commercial Bulk Freighter GCS H-106 Kodashi
------------------------------------------------------------------------------------------------------
Galopex Shipyards - Gau Dynamics Model E900-C Bulk Freighter
Size: 307m x 123m x 134m
Gross weight: 35400 tons (unladen)
Hyperdrive range: 14.0 ly
Crew: 8, with support for synthetic personnel
Armament: 10x Beam Lasers
1x Quad Beam Mining Laser

------------------------------------------------------------------------------------------------------

The E900-C Bulk Freighter is a container-spec mass transport built to haul enormous amounts of cargo while retaining the capability to land and offload their entire manifest wherever they can fit. Freighters like the E900 have proven invaluable to colonies large enough to require bulk-shipments but without the required orbital infrastructure that most established high-density worlds maintain.

Capable of carrying hundreds of standard and oversized containers loaded directly from a depot to both the forward (aux) and rear (main) holds with it's myriad of cranes, lifts, hoists and ramp, the E900 can also facilitate medium-sized freighters landing inside the hangar bay. Powerful particle shields keep the ship pressurized while the doors are open.

Protecting freight from impacts, piracy, reentry heat and the nebulous energies of interstellar travel, E900 class freighters carry all of their cargo internally behind the hull plating and shields. This also allows for cargo requiring controlled environments to be maintained and monitored in transit.

This particular example is the GCS Kodashi, registration H-106-R299. For 11 months she's been both home and workspace for shift crew 12-R, who have since personalized her interior spaces to suit themselves.


Features:
------------------------------------------------------------------------------------------------------

Big
Fully detailed interior
Multi-deck turbolifts
Retracting antenna array
landing bays capable of fitting ships up to 30m in width
(almost) every window has closing blast shields
Dual hangar/aux cargo multipurpose holds with cranes, maglocks
fully functional freight cranes in the main holds, hangars and garage
and more!

Adventure-sized! Many decks are inter-connected with ducts and crawlspaces. Most compartments can be sealed off and accessed from different locations. Most systems on board can be controlled from the bridge as well from the stations above and behind the flight deck.

Flight Controls
------------------------------------------------------------------------------------------------------

Middle Mouse Click - Target Object
RClick - Mining Laser Door Open/Close
LClick - Antenna Array Retract/Deploy*
1 - Aft Crew Lift Lower/Raise
2 - Aft Freight Airlock Door Open/Close
3 - Boarding Ramp Deploy/Retract
4 - All Hangar Doors Open/Close
G - Landing Gear Deploy/Retract
*RETRACT ANTENNA PRIOR TO LANDING





Months in the making, Homeworld-inspired with a bit of Star Destroyer on the back.

Warning: this is a big ship. Highly recommend you spawn this one above the ring and in a fresh world (to test how well it will run). If the textures are wonky/ship loads in pieces or not at all, just exit out and reload the world and it should spawn correctly.

Shoutout to OverSavior and his spot-on (and more accurately sized) shipping container, which I've made use of in some screenshots (and to measure the doors)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2207876014

Ring performance may vary but should be butter-smooth in open space
If anything is not working, head to the logic core on Deck 1 (across from the medbay) and make sure all the green switches are turned on. If still broken, try respawning the ship.
Using the (main) multideck turbolift while landed in a gravity field may cause you to glitch through the floor. F5 to noclip. You may also need to F5 noclip when spawning the ship in space, as it can spawn around you.


Enjoy!

-Dolan
Popular Discussions View All (1)
1
7 Jan, 2021 @ 5:32pm
Starpace 174 Aproved!
Reason
51 Comments
Supreme Emperor Lord As Asriel 13 Nov, 2024 @ 11:12pm 
the ship should have escape pods
superosh 30 Oct, 2024 @ 6:19am 
>Landing gear mekanism doesn't completly extend.
It's an old build. There are some issues with sub-grids/childs (i.e. the gear hatches).
With current builds the hinge's are too small and don't have enough torque to close/open the hatches just in time.

The easiest fix: Just rebuild the gear-hatches and use extended (streched/scaled) hinges.
Works perfect for me now.
silver_crawl02 28 Oct, 2024 @ 9:40am 
Landing gear mekanism doesn't completly extend.
Crosscan09 4 Oct, 2023 @ 9:14pm 
This ship is simply perfect. It's design is superb. When I step inside your ship I genuinely feel like I'm in a spaceship. I can only begin to imagine the thousands of hours of effort that went into the detailing of this ship. You're ship has, by far, rightfully earned the top of the leader-boards.
elsongfelix 31 Aug, 2023 @ 10:27am 
I got lost inside the ship, how do i get out! I don't want to die here, and i didn't bring any food!
Please, send help!
Obiben27 13 Aug, 2023 @ 2:09am 
Think the lifts are broken, can you update it?
BloodDragon95 2 Nov, 2022 @ 3:44pm 
I think this thing needs an update on the fuel flow and efficiency side of things, power seems to go down rather quickly and refueling refueling doesn't seem to help, also the mining drill seems broken at the joints, other than that this is an amazing ship.
Zero Proximity 29 Jun, 2022 @ 7:38pm 
Correct me if im wrong, but cant buttons be labeled? this ship has 100000 buttons(which i love) but good luck identifying what does what, or even if something does anything at all, sometimes there is a notification sometimes not
RMazer 30 Nov, 2021 @ 4:29pm 
You should make the USCSS Prometheus
SHINHIND 26 Nov, 2021 @ 3:11pm 
i know no one will ever build a better build on star-base of :steamhappy::steamhappy:empyron. this ship is epic and builders are going to have to step up their game if they wont to come close, i think i walked most of the ship and only got stuck once. and not in a doorway. this ship receives the best award i could give, the horses head. unbelievable