Wildermyth

Wildermyth

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Expanded Overland: Jobs
   
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Tags: Event
File Size
Posted
Updated
602.128 KB
1 Dec, 2020 @ 11:02am
6 Mar, 2022 @ 12:07pm
13 Change Notes ( view )

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Expanded Overland: Jobs

In 1 collection by Smoker
Smoker Mods
25 items
Description
Adds 19 overland jobs, one for every site in the game.

They have a low chance to trigger monthly depending on the contacts of your characters, more contacts more chances.

Every class has his sites contacts. Contacts represents acquaintances, distant family and persons the character has known. Contacts will ask for help from time to time. Contacts are revealed at level 1.

It can and will trigger during intervals without affecting tidings (interval events).

The job is very simple, cost 20 days to complete and gives 3 resources depending on the site you are helping, but you will have to travel to the tile.

Adds some variety and things to do in the overland map.

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Known Issues
For some reason since 1.0 comics don't trigger outside intervals.
In the first comic panel the npc image sometimes is missing.
Each site job can only be activated once per game, even jobs from different sites.
I will come back to fix this issues when i have some time. Due how jobs work they are not easy to fix.
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Questions, suggestions, feedback and bug reports
Please leave your questions, suggestions, feedback and bug reports or misspells in the Discussion section (so anyone can consult them easily), help and collaborate to make the mod better. Also check them out to see if any issues are being worked on.

Shouldn't be any issues but as always please report any bug and it will be fixed ASAP. Feel free to use the content of the mod anyway you like.
Popular Discussions View All (3)
2
19 Jul, 2021 @ 3:10am
SUGGESTIONS AND FEEDBACK
Smoker
0
23 Jun, 2021 @ 2:19pm
QUESTIONS
Smoker
0
23 Jun, 2021 @ 1:58pm
BUGS AND ERRORS
Smoker
19 Comments
cavy 14 Aug, 2022 @ 1:34pm 
It'd be nice if the Job flag could be removed from the tile after the job is completed. I keep trying to go take the job, because the completed flag has the same color scheme as the one where you drag your force away halfway through building defense or something- only here, that flag color means the job is finished. very confusing.
Smoker  [author] 16 Feb, 2022 @ 3:09pm 
o thanks i will fix it. Nope its not possible :( but they don't affect other events, it's just extra events. It's a shame comic is bugged, sometimes image of the PNC is there sometimes not.. I'm very bad doing events, basically i never spend the time to learn how.
airliner 4 Jan, 2022 @ 12:01am 
if it's possible it would be nice if these events didn't show up in peacetime. also, there's an uncapitalized 'i' in the quarry event.
Smoker  [author] 23 Jul, 2021 @ 10:26am 
Update:
-Work cost x3 (now you must choose when its the best time to help out).
商天の月 23 Jun, 2021 @ 5:54pm 
新增19个陆上工作,触发与你所选角色的关系网有关
Smoker  [author] 23 Jun, 2021 @ 2:49pm 
thx :)
Hedgehog 22 Jun, 2021 @ 9:58am 
ads nice flair to the worldmap. well done!
Smoker  [author] 16 Jun, 2021 @ 3:26am 
not for me, i will try a few campaigns more and if no crashes i will remove the warning.
Neonivek 16 Jun, 2021 @ 3:00am 
wait so does this mod currently or currently not crash?
von_das 21 Mar, 2021 @ 5:36am 
Thanks for replying so quickly! I'll be sure to try it out next game then. :)