Sid Meier's Civilization VI

Sid Meier's Civilization VI

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City State - St. John's
   
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Type: Mod
File Size
Posted
Updated
669.423 KB
2 Dec, 2020 @ 1:25pm
25 Jun, 2023 @ 5:44pm
12 Change Notes ( view )

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City State - St. John's

In 2 collections by Fuzzle
Fuzzle's City States
10 items
Fuzzle's Mod Collection
54 items
Description
This mod adds a new Trade city state: St. John's.

Unique Suzerain Bonus:
+2 Tourism in each Harbor building in your cities.

Non-Steam users:
You can download this mod at this link.[drive.google.com]

To install the mod, unzip the folder to the following location:
Documents\My Games\Sid Meier's Civilization VI\Mods

In game:
Click "Additional Content" and make sure this mod is enabled.

[ko-fi.com]
5 Comments
adon 13 Feb, 2024 @ 3:09am 
@Fuzzle
If CSE is not used, there seems to be a comment error.
If CSE is enabled, the error does not appear.
When playing without CSE, it periodically outputs a database error, but it appears to be probably not a problem.
Fuzzle  [author] 13 Feb, 2024 @ 2:32am 
Is there any actual problem in game?
adon 12 Feb, 2024 @ 11:41pm 
Hello.
I am getting a ColorManager database error when I enable the mod, and I would appreciate it if you could fix it.
[2707306.019] [ColorManager] ERROR: no such table: ModValidation
[2707306.019] [ColorManager]: ../../../DLC/Portugal/Data/Portugal_Colors.xml
claudemac24hrs 3 Feb, 2022 @ 6:12pm 
Although St. John's exists as a city list for Canadian playable Civ. This will be incompatible during in-game.
Pacs 6 Dec, 2020 @ 9:09am 
Nice and simple CS with a unique, powerful, but fair effect. Thumbs up!