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skipWhenMissingDependencies = 1;
// Optional. If this is 1, if any of requiredAddons[] entry is missing in your game the entire config will be ignored and return no error (but in rpt) so useful to make a compat Mod (Since Arma 3 2.14)
{LINK REMOVED}https://community.bistudio.com/wiki/CfgPatches
能否升级下你所有的武器包,让这些对rhs的枪械前握把的兼容补丁成为独立部分,当只有rhs挂载时,这些额外的特性才生效呢
本mod如果没有同时挂载rhs,会和tsp melee rewrite造成冲突,游戏无法启动。
20:50:44 Error updating 'bin/config.bin/CfgWeapons/rhs_weap_m4_Base/WeaponSlotsInfo/underBarrelSlot/compatibleItems/' by 'tsp_melee_m9/config.cpp/CfgWeapons/rhs_weap_m4_Base/WeaponSlotsInfo/underBarrelSlot/compatibleItems/' , base 'compatibleItems'
20:50:44 ErrorMessage: bin/config.bin/CfgWeapons/rhs_weap_m4_Base/WeaponSlotsInfo/underBarrelSlot/compatibleItems/ : Cannot find base class 'compatibleItems'
20:50:44 Application terminated intentionally
ErrorMessage: bin/config.bin/CfgWeapons/rhs_weap_m4_Base/WeaponSlotsInfo/underBarrelSlot/compatibleItems/ : Cannot find base class 'compatibleItems'
Is this weapon compatible with the Vanilla QBZs?
Also is this mod in terms of ballistics and penetration values compatible with ACE?
Are the weapons set up to support CBA_Joined Railsystem?
Thanks a bunch in advance!