Forager

Forager

67 ratings
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Posted
Updated
38.894 KB
7 Dec, 2020 @ 2:18pm
30 Jan, 2021 @ 8:30pm
2 Change Notes ( view )

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More Feats

Description
103 feats not enough for you? Have 111 more!

Open the more feats menu with tab, and scroll through it with the mouse wheel.

Contains all sorts of feats; easy feats, hard feats, and even a few mystery feats with unspecified unlock conditions. Complete feats to earn coins or spirit orbs!

Made with nomm's CustomFeats mod template.

Known issues:
  • The progress for void-specific feats will not be saved upon 'save & quit'. Please end the void run by either dying or running out of time to save feat progress.
21 Comments
Scav_49238 27 Jul, 2022 @ 9:03am 
feet
not james bissonette 28 May, 2022 @ 1:36pm 
i think im ok
veriszg 17 Mar, 2022 @ 4:52pm 
Error after interacting with any object - does not have a variable "objStoneGate" - OnStructureInteract.gml L4 c59
DerMixer 24 Feb, 2022 @ 1:01pm 
it wont show them if you use the forager evolved mod but if you complete one it will show up. Would be nice if this could be fixed. Although a good mod :)
Cobalius 18 Jan, 2022 @ 4:59am 
there's a bug with the museum and some temples.. you can aquire biome entering archivements and get some tiny bit of money that way. this is also exploitable because it somehow ignores archivements from within buidings. 10 bits are nothing, but enough to cheat a little bit
MsMeowMeow 4 Sep, 2021 @ 8:10am 
Enjoying this mod - is there a way to rebind it to another keyboard input? I always use Tab as inventory and this is messing with me. Haha. Thanks in advance! :)
Aphotic Amaranth  [author] 30 Jan, 2021 @ 8:35pm 
Thanks for the report. It seems that the mod doesn't work properly in the void.

I have updated the mod to save the progress of void-specific achievements upon ending a void run (by death or timeout). (Unfortunately, I still can't quite figure out how to get it to work properly with save and quit :SaffronCry: )
nala 30 Jan, 2021 @ 8:37am 
Idk if this was already answered, but I can't get the void feats. They pop up when i enter the void and when I kill 100 enemies in the void, but if I save and quit, or if I run out of time and leave the void the feats say I haven't gotten them yet. I'm wondering if this is a known bug or maybe another mod is messing it up? Thanks anyways, besides this i really love the mod
Orenthion 21 Jan, 2021 @ 6:44am 
Interacting with the objMirror causes an error in OnStructureInteract.gml L4:C59.

I fixed it myself for the time being by adding this before the bugged line for those that want to fix it themselves.

if (inst.object_index == objMirror) { return; }
Aphotic Amaranth  [author] 6 Jan, 2021 @ 5:49am 
You can edit the file in C:\Program Files (x86)\Steam\steamapps\workshop\content\751780\2312427781\Feats.gml, it's on line 94.

if (keyboard_check(9) == true

Change the (9) to whatever you want.

Reference on how to use keyboard check:
https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/controls/keyboard%20input/index.html