Total War: WARHAMMER II

Total War: WARHAMMER II

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[BW] Drycha Waaagh army
   
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Tags: mod, Campaign
File Size
Posted
Updated
698.577 KB
8 Dec, 2020 @ 8:59am
20 Mar, 2021 @ 2:32pm
3 Change Notes ( view )

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[BW] Drycha Waaagh army

Description
Description
Simple mod that gives Drycha a Waagh army for 8 turns whenever a Ritual of Rebirth is completed. The available units are based on her Forest Spirit mechanic and their spawnchance weights are listed below:

Weight | Units
10 | Cave bats
10 | Wolves
10 | Giant Spiders
05 | Malicious Dryads
05 | Malicious Treekin
05 | Hawks
01 | Malicious Treeman
01 | Forest Dragon
01 | Feral Manticore

Inspiration
My main inspiration for this mod came from ṢweepMachine and I highly recommend checking out his mods for other races. He also helped me with a bug in this mod.

Workshop
Check my other mods on My Workshop page.

Contact
I'm on the C&C Modding Discord ([FS]𝕭𝖆𝖗𝖔𝖓 𝖂𝖔𝖑𝖋𝖌𝖆𝖓𝖌#3287).

Feel free to comment on balancing and bugs
7 Comments
[FS] Kapitan Wolfgang  [author] 14 Dec, 2020 @ 2:06am 
@tastiger841 I think it might be a mod conflict, I tested it and the Waaagh armies should last 8 turns.
tastiger841 13 Dec, 2020 @ 6:09pm 
Don't know if it is a mod conflict (over 300 mods activated), the Waaagh armies only lasted 4 turns.
[FS] Kapitan Wolfgang  [author] 13 Dec, 2020 @ 3:32pm 
@Blood rain, can't change the name unfortunately
Exelia Noctalia 12 Dec, 2020 @ 7:54pm 
lvl 813 ? :judy:
Pyrodysseus 9 Dec, 2020 @ 1:00pm 
ah man super cool idea for a mod
BallsDeep69 8 Dec, 2020 @ 1:48pm 
it should be called wild forrest riot!!!!:steamhappy:
[PuB] Axlegolas 8 Dec, 2020 @ 10:31am 
this is so needed. wondering why CA did miss this, awsome