Total War: WARHAMMER II

Total War: WARHAMMER II

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Clan Angrund Eight Peaks upkeep reduced
   
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Tags: mod, Campaign
File Size
Posted
298.885 KB
12 Dec, 2020 @ 9:25am
1 Change Note ( view )

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Clan Angrund Eight Peaks upkeep reduced

In 1 collection by HungryBat
Mods you didn't know you wanted for warhammer 2 total war!
59 items
Description
This mod reduces the upkeep penalty for clan angrund and removes a hidden extra debuff on 100% upkeep increase on your lords.

Why did I make this mod?
Clan angrund has always felt extremely weak with the debuff on their upkeep, this mod reduces it and removes a hidden extra penalty. The game does not tell you that lord upkeep is also increased by 100%, this mod reduces the upkeep penalty and gets rid of the hidden extra upkeep for your lords.

The mod manager says the mod isn't updated!
THE MOD WORKS PERFECTLY NO MATTER WHICH UPDATE IS IN EFFECT, I know it looks ugly on the menu with the "! mod is not updated" mark behind it, but I am too lazy to reupload the same mod version every update to cleanup the "! mod is not updated" mark.

Is this save compatible?
Yes, absolutely.

Is this income not a bit too much?
Skarsnik gets a massive upkeep reduction off the bat on goblin units and goblin heroes factionwide, angrud might get some free ghostly heroes, but he is still much weaker with 50% increase. Not to mention queeck's debuff is also barely noticeable compared to the other two.

Is this mod compatible with mod X?
Yes, this mods simply rewrites the code for the upkeep increase debuff that angrund has as long as they have no control of eight peaks.

Will this totally rework the way I play Clan Angrund?
No, the 20% upkeep increase is still significant, and you will always plan to retake eight peaks to remove the penalty.

Hey, on the menu it still shows 50% upkeep increase?
Yes, I have not yet found the code to adjust the faction buff/debuff effects on the campaign lord select menu, thus I am not yet able to change that.

I have a patreon now!
So, uhm, if you like what you see, and you'd like to see more, or have any suggestions, I'm right here!
https://www.patreon.com/torakmodding
11 Comments
lwhのsama 24 Apr, 2021 @ 8:00am 
excellent work!
HungryBat  [author] 22 Dec, 2020 @ 11:51am 
fixed a mod name issue "new file_" to match the mod name as it was sloppy writing on my part.
HungryBat  [author] 12 Dec, 2020 @ 1:06pm 
I gues I tried and failed, i attempted both, but it simply errors out. unless you have a screenshot of what you mean i dont think i can reproduce it
Groove Wizard 12 Dec, 2020 @ 12:22pm 
changing the value won't do anything since CA hard-baked the value into the actual text of the effect, that's my bad
Groove Wizard 12 Dec, 2020 @ 12:21pm 
make a new .loc file in text/?.loc, replace ? with whatever
for the key, type "effects_description_wh_dlc06_effect_faction_effect_upkeep_dummy"
for the text, type "Upkeep: +20%% until Karak Eight Peaks is recaptured"
HungryBat  [author] 12 Dec, 2020 @ 12:11pm 
sorry no can do, it crashed apon changing it, it seems to refer to some line i cant find it doesnt even change when i change all the values to 0
im using RPFM
Groove Wizard 12 Dec, 2020 @ 11:32am 
wh_dlc06_effect_faction_effect_upkeep_dummy - change the loc for this effect to "Upkeep: +20%% until Karak Eight Peaks is recaptured"
HungryBat  [author] 12 Dec, 2020 @ 11:19am 
hm, its probably stuck to the eight peeks mission, i cant find any upkeep increase tags that lead to a change in the menu.
HungryBat  [author] 12 Dec, 2020 @ 10:56am 
thanks guys I'll update it asap!
Guvenoren 12 Dec, 2020 @ 10:50am 
Frontend_faction_effects_junctions..

oh, vandy beat me to it!