Sid Meier's Civilization V

Sid Meier's Civilization V

52 ratings
The Kingdom Of Bavaria
   
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24 Feb, 2014 @ 11:16am
26 Aug, 2014 @ 2:03am
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The Kingdom Of Bavaria

Description
+++Update (v.5) I added a more unique color, removed spelling mistakes and solved a graphic-bug. Thanks for your suggestions and the report of errors!+++
+++Update (v.4) hopefully a trait you guys like better :)+++
+++Update (v.3) new Art! Less OP Trait+++
+++Update (v.2) new leader-flavors including less expansion+++

This mod adds The Kingdom Of Bavaria with its leader Ludwig II.
Trait: Der Märchenkönig; +15% production when building wonders. Every conquered city gains a free castle.
Building: Biergarten; +3 happiness replaces colosseum
Unit: Bavarian Landwehr; 3 turns replaces rifleman

Any suggestions are very appreciated! :)

english & german language

Special Thanks to Hiram for the civ-icon!
53 Comments
Dag 21 Jan, 2016 @ 6:22am 
Awesome mod! I LOVE the addition of the Biergarten. They're my favorite part of living in Germany, haha ^.^
Could you clarify what "3 turns replaces Rifleman" means? Thanks!
Voltaire! 8 Aug, 2014 @ 6:46pm 
I just noticed the "Biergarten", great minds think alike.
Voltaire! 8 Aug, 2014 @ 6:45pm 
Bavaria should have some sort of beer hall bonus that automatically gives some happiness.
Chilli-Göttinger 2 Aug, 2014 @ 7:57am 
Bavaria isnt known this much (if any, in relation to wars waged by other european states) for conquering to be worth the reference, so the UA related to conquered cities sounds a bit weird, although the castle for a defensive and asthetic gameplay approach makes sense.
A culture/tourismboost would be more reasonable maybe for the free castles because Bavaria =/= Prussia.
Biergarten sounds good, would be faster construction or no upkeep in addition op?
Brm 1 Aug, 2014 @ 1:29pm 
I found some more fixes for you.

1. (For Gods and Kings Players) When you enter the 'Your Religon' Tab there are 2 symbols, your religion symbol and a weird symbol that is next to 'Your Religon' The symbol is 4 dots, with a flag of a different Civ on them. Fix this to the Bavarian Symbol.

2. The letter 'B' is not capitalized on any unit. For example:

bavarin Scout
Brm 1 Aug, 2014 @ 11:59am 
Ok I will find something historical.
px1px  [author] 1 Aug, 2014 @ 8:09am 
I appreciate your suggestions!

1. done

2. Solved it

3. King Ludwig was known for his excessive building of castles, that's why I took this trait. A free courthouse would have no historical background. Feel free to suggest a trait that has a historical background :)
Brm 31 Jul, 2014 @ 3:38pm 
Also this mod is amazing!
Brm 31 Jul, 2014 @ 1:00pm 
Here is a few suggestions for you. Hope you take them into consideration!

1. Change the Civ Color, it is similar to Frances color. Maybe a slighly darker blue would be nice.

2. Under the menu button in the game, when you check your score, the symbol is a bunch of dots. Change the dots to the Bavarin symbol that you made for the Civ.

3. How does a free castle help in a conquered city? You should change that to a free Courthouse in each captured city. That way, every city that you conquer is automatically yours without having to creating the city into a puppet.

Also add me on Steam. I make guides for Civ 5 and I would like to promote your mod more!
px1px  [author] 21 Jul, 2014 @ 8:04am 
Thanks for the thumbs up - I'm gonna investigate in those spelling mistakes as soon as possible :)