Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
also they sometimes don't want the clothes you can setup early; but he clothes you need actual stuff for >.>
on the upside, wandering merchants would sell them at super low quality for super cheap. Once you get a dedicated tailor and equip them the appropriate set, you have a money making machine. the stats on the clothing are hardly broken, but the clothes themselves are quite lucrative as a startup business. I often make cheap cloth sets, leave them in the trade area, and merchants come begging for them at high prices.
But sure you can,
apparently it's the "chaos" element
I got that from source hunting; but I have no idea what it does and what it's good for either ;_;
I do have some general crafting questions;
so say, I make basic Inner Disciple clothes from elemental Qi cloth. Should they wear the same element or the element that feeds theirs?
does the qi barrier bonus only apply to clothes or to any equipment that is made with the qi cloth? (sachets, umbrellas, etc)