Total War: WARHAMMER II

Total War: WARHAMMER II

25 ratings
Lore Series: Hertz High Elf Unit Titles - Large Size
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Battle
File Size
Posted
Updated
917.220 KB
16 Dec, 2020 @ 4:58am
20 Dec, 2020 @ 5:25am
5 Change Notes ( view )

Subscribe to download
Lore Series: Hertz High Elf Unit Titles - Large Size

Description


A rating a day, keeps the Witch King away

Mod Version: v1.3


Hertz Unit Titles is a mod that gives titles to individual non commander units through real-time battles for the High Elves faction.
Each title has their own unlock conditions and can only be achieved while playing the battles yourself. When a unit achieves a title, they will get the bonuses and a custom name linked to the title.
This mod is balanced around the Large unit size from the graphical options

(This mod is save-game compatible)



Titles, Conditions, and Rewards
Each title has objectives the unit will need to complete to achieve the title. Some titles are easier to obtain and have only a single condition to complete, while others have multiple conditions making the title harder to achieve.

When a unit completes all objectives for a title their unit card will pulse in the units UI window during battle at the bottom of the screen. The title will then be awarded to the unit who achieved the title after the battle.

The rewards for each title get better and more powerful per title rank, enhancing the units primary role in battle, or strengthening the unit for another combat role completely.


Battle Conditions
Each title can only be achieved through manually fighting the battles, and autoresolving will not reward your units for any titles. All titles have to be achieved before the battle is over. Titles stop counting and will no longer be awarded after the "end battle" button appears when the battle is fought and all enemies are either dead or shattered.


Three Different Title Ranks
There are three different title ranks your units can obtain: Generic Titles, Great Titles, and Legendary Titles.

[Generic Titles]
Generic titles are titles with only 1 unlock condition. These titles are simple and straightforward, and will apply basic stat boosts/attributes to your units

[Great Titles]
Great titles are titles with 2 unlock conditions. If you wish to unlock this title for a unit you will need to complete both objectives listed. The rewards of great titles will focus around the condition and will emphasise the role of the unit achieving the title, with stats and/or abilities.

[Legendary Titles]
Legendary titles are titles with 3 or more unlock conditions. These titles are the hardest to achieve and will give the best rewards of the mod, completely changing the way you play with the titled unit, or enhancing their current role to match with some of the strongest units in the game.


Seperate Title List Per Unit Class
Each unit class (excluding monsters, beasts, artillery, and commanders/heroes) will have their own Title list they can unlock. Most titles will be unique for each class with some overlap for a couple of titles.





Mod Compatibility
This mod should play nice with any mod that does not add Purchasable Effects to the units for the High Elves. (Greenskins scrap upgrades mechanic)
For the rest since this is a mod that does a lot of battle scripting this should work as expected with big overhauls such as SFO and Radious with 1 exception.
I will not balance this mod around SFO and or Radious, those would require sub-mods.




Different Unit Size Mod Variants
This mod is balanced around Large unit size. If you're playing with a different unit size, subscribe to the unit size mod variant below.

[Ultra unit size]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2322784313

[Small-Medium unit size]
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2322784229




Technical Limitations
Now while you play, some trackers may not fire or may not line up with what you're counting yourself if you're going for a specific title. Unfortunately due to the limited battle scripting functionality some trackers may not be 100% accurate, but I got it as accurate as possible.




Afterword
This mod has been a journey, I started this mod because I wanted to learn more about battle focused mods. There are hardly any mods that affect the way you actually play and strategize your real time battles, this seemed like a nice challenge.

Hope you guys enjoy!


Special thanks to the modding den discord as always for helping me out
Thanks to my good friend Nordenbear who helped make the banner and mod Icon




9 Comments
peredur 13 Feb, 2022 @ 3:50pm 
There are so many great mods for WHII, but this one is my favorite. It makes you become heavily invested in balancing the strength and weakness of starting units to keep them alive so they can earn a specialized buff and title in recognition of their glory.

I've ended several HE campaigns with the same starting units in my main army because they became storied warriors in my empire. I refused to replace those hardened vets with some raw silverin guards, who certainly have higher baseline stats, but they haven't killed 100 druchii in one battle, survived taking down a war hydra alone, or held a wall breach against 3 units of norsca without losing a foot of ground. That venerated turn 1 spear men unit deserves to see the final victory.

Your Titled vets become your own homegrown Regiments of Renown. I would love to see this mod ported for all other factions so everyone could experience watching their turn 1 fodder unit become legends over the course of a campaign.
8 Hertz WAN IP  [author] 20 Dec, 2020 @ 5:26am 
HOTFIX: Hertz High Elf Unit Titles V 1.3

Fixed Idle Units and Regiments of Renown titles
8 Hertz WAN IP  [author] 18 Dec, 2020 @ 1:53pm 
HOTFIX: Hertz High Elf Unit Titles V 1.2

Thanks by the help of paperpancake this mod now works nice again with AI General II
8 Hertz WAN IP  [author] 18 Dec, 2020 @ 11:49am 
Updated to v1.1
gongoozler 17 Dec, 2020 @ 12:01pm 
Such a great idea, appreciate u actually made it true, and will u extend to other races?
Chipzahoy 16 Dec, 2020 @ 2:35pm 
Ah, that's understandable. Hope your work continues to go well!
8 Hertz WAN IP  [author] 16 Dec, 2020 @ 1:56pm 
This one took a lot of work to make, and I think before I will be adding more factions I will focus on the province patrol mod first.
Chipzahoy 16 Dec, 2020 @ 1:30pm 
This is extremely interesting, although I would like to know if you have plans to bring this mod, or a highly similar version, to other races. Because of what you said about "purchasable upgrades," I'm assuming this would be rather difficult, or nigh impossible, to apply to the Greenskins, Drycha, or Durthu.
Grzegorz Brzęczyszczykiewicz 16 Dec, 2020 @ 10:11am 
Wow, Instantly goes in favorite, as for every mod that you made.