Avorion

Avorion

Not enough ratings
FACTIONS - Fart Wars
2
   
Award
Favorite
Favorited
Unfavorite
Mods: Mod
File Size
Posted
Updated
112.900 MB
18 Dec, 2020 @ 2:21pm
21 Nov, 2024 @ 1:55pm
9 Change Notes ( view )

Subscribe to download
FACTIONS - Fart Wars

In 1 collection by Deathreel
Deathreel's Tomb
15 items
Description
FACTIONS Fart Wars V3.0. Start with a Fighter and work your way up to a Destroyer, with all workshop made ships, stations and pirates!

Its now Fart Wars to avoid IP problems I hope.

Thank you for all the ship builders and collectors out there, as I have used some of your ships and stations in this mod.

What it does is replaces all civilian ships with Republic Ships from that collection. Stations from another collection, pirates from the Separatists collection, and you start with a Small Fighter that you own in the starting sector.

- Should be compatible with most other mods.

Enjoy!

Check out my Patreon Page please: patreon.com/Deathrael
77 Comments
Slamurmum 9 Mar @ 9:53pm 
Deathreel, you are doing the lord's work on making these awesome modpacks on avorion. I tried reversing your mod for my own private/personal use to have just the Galactic Republic & CIS ships & stations spawn as factions but i have no idea what i'm doing lol. Regrdless thank you for sticking around and updating your mods.
Deathreel  [author] 21 Nov, 2024 @ 2:13pm 
Just updated it, shipyards spawn the correct ship now.
Nacho Cheese Chad 18 Nov, 2024 @ 3:04pm 
People generally like to pick and choose what they get. They might love the ship idea but not making it easier with more resources on map and more starting with.

But if you think it would make it easier for you, up to you in the end!
Deathreel  [author] 18 Nov, 2024 @ 2:33pm 
Thats what I did originally, but some people wanted it broken down.
Deathreel  [author] 18 Nov, 2024 @ 2:32pm 
I had a thought, maybe I should just roll all my mods into 1 overhaul. Then I only have 1 mod to keep up to date, and it'll be worth it. I'll make it good.
Deathreel  [author] 18 Nov, 2024 @ 2:07pm 
Yeh this mod is still not working right. I'll try again soon, I need sleep.
Deathreel  [author] 18 Nov, 2024 @ 12:22pm 
They can be used however you want, some might conflict with other mods though. eg. The remove limitations mod conflicts with the extra starting resources mod as it overrides the same functions. It shouldnt give an error, just wont get the extra starting resources. I just tried it and found that out.
Nacho Cheese Chad 18 Nov, 2024 @ 12:18pm 
Im only using your mod and a bunch of mods simply adding blueprints, if that helps to check for compatibility. Or are all your mods meant to be used together?
Deathreel  [author] 18 Nov, 2024 @ 12:10pm 
I'll try all the mods I updated together at once and see how it goes.
Deathreel  [author] 18 Nov, 2024 @ 12:08pm 
lua isnt my usual progamming language, its not object orientated like c-sharp, so I have a bit of trouble with it.