Cities: Skylines

Cities: Skylines

86 ratings
EMD SD45 Seaboard Coast Line
   
Award
Favorite
Favorited
Unfavorite
Assets: Vehicle
File Size
Posted
Updated
72.905 MB
20 Dec, 2020 @ 6:59am
20 Dec, 2020 @ 7:04am
2 Change Notes ( view )

Subscribe to download
EMD SD45 Seaboard Coast Line

In 1 collection by Eva
EvametryE's custom railroad assets
107 items
Description
The rattle and the clatter of that old fast freight keeps a making music in my ear

The SD45 was a six axle road switcher built by EMD through 1965 to 1971, in total 1260 of these locomotives were built for american railroads, in spite of several reliability problems such as crankshaft failure it was still a pretty common sight.

This particular engine was built for the Seaboard Coast Line which operated in the southeast.

About this asset

1024x1024 textures

custom LOD: yes

Package includes both vehicle and prop

This locomotive includes special effects for the engine sound and horn, as well as custom particle effects and automatic reverse.

subscribe to the vehicle effects mod to unlock the exhaust particle effects and sounds !

it works as cargo train.

Acknowledgements

model done by EvametryE, textures done by EvametryE, You are not allowed to reupload or reuse this asset, or parts of this asset without explicit permission from me.

Boxcar models and textures done by EvametryE and Astro, You are not allowed to reupload or reuse this asset, or parts of this asset without explicit permission from either of us.

Requires no DLC.

Want to commission me ?

That is possible Here [forms.gle]

Or perhaps become a patron or donate some money ?

[www.patreon.com]

[paypal.me]

Asset comissioned by Katyusha,

A special thanks to my patrons!
Dakota, Hadece, Dictator of Morvalistan, Bad Brainz, Quboid, Kjmci, Russell Saur, Son of Perdition. Charlie. Tobias. Carlo. Albion. LemonsterOG. Dion.
14 Comments
RoboSpongie 24 Mar, 2023 @ 1:00pm 
Getting a yield sign error of "2327649909. TrailerSD45 SLC12 requested non-existing effect sharknose and no fallback was specified" this patch for this vehicle :(
TheIntern 27 Dec, 2022 @ 10:48am 
Hi, Love both your and Eva's work. I would like permission to do a reskin of the SD45 asset
Greentrap 13 Jul, 2021 @ 7:58am 
Hello, a really good job, no question about it.

Unfortunately, something seems to be wrong with some of your assets. I play offline and get this warning with this object from "Verhicle Effects":

"2327649909. TrailerSD45 SLC12 requested non-existing effect sharknose and no fallback was specified"

Since other assets of yours work, the problem must be with this object. There are 2 other assets of yours that are causing such errors. I will write the error messages under these assets right now.

As I said, there are absolutely no errors with any other object. It must be because of these objects.

Thank you for your good work. Because these assets are really well made and I hope you can fix the bugs.
[Delta ²k5] 15 Feb, 2021 @ 2:45am 
Hey, just to let you know: There seems to be some effect missing which is called by the vehicleEffects.xml:

Error while parsing vehicle effect definition file(s). Assets will work but may have effects missing. Contact the author of the asset(s).
List of errors:
2327649909.TrailerSD45 SLC12 requested non-existing effect sharknose and no fallback was specified
Joshdawg94 3 Jan, 2021 @ 8:09pm 
any plans to make other classes of railroads in EMD sd45s or other varity? pretty realistic ! good work
tonycoolbek 27 Dec, 2020 @ 5:03pm 
Awesome work! Now we just need the Florida East Coast! lol
Dimensional One 22 Dec, 2020 @ 11:44am 
This is one of the best looking train assets I've ever seen. This thing is slick. Great work.
AstroCleric 22 Dec, 2020 @ 6:00am 
@Evil.Iguana Thanks for the pointer! Will check it out today.
Evil.Iguana 21 Dec, 2020 @ 3:44pm 
@dhhill The Random Train Trailers mod lets you alter the consists without needing to do anything in the asset editor. Set the end trailer offset to 1 to prevent a loco-less train when going backwards.
Katyusha 21 Dec, 2020 @ 1:31am 
@dhhill No idea. You'd have to talk to Eva about that.