Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Ashley adding only one bless token should be raised to 2 but limited to once per turn, since you don't always have more than one monster to deal with or the ability to deal with all the monsters when there are many of them.
Vega's is pretty lackluster in general.
His character ability is accomplished by a 2 resource, 0 XP guardian card.
I'd suggest adding the following at the end: "Skill tests with that asset gain a +2 bonus."
So it has a bit of bite to it.
And while I like the idea behind his Elder Sign, it does not make sense for a guardian. You normally want your weapon to be in play if it has ammo and not be making any tests if it does not.
At the very least, it should be worded in such a way that it includes any attached upgrades too.