Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
oder liegt das an meinen Grafik Settings?
Lg
But I have neither the time nor the desire to track the constantly growing number of industry mods in order to then integrate them into my mods, I haven't just created one mod.
So if anyone feels called to create a mod to this mod, that takes all industry mods into account, please contact me. This "mod to mod" (for each of my different wagon?) then contains only a new mdl where all goods are taken into account.
I see there is a comment from @MaikC about contacting the creator of the other mod, but it is integrated fine apart from the display of containers.
Wouldn't this require a change in the Wellcar code so the container shows when it has a load rather than showing nothing?
I am not a coder, so this is just my understanding as to how I thought it should work.