Empyrion - Galactic Survival

Empyrion - Galactic Survival

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C10-T2 Elephant I [1.3]
   
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
64.955 KB
23 Dec, 2020 @ 1:59pm
23 Dec, 2020 @ 2:30pm
3 Change Notes ( view )

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C10-T2 Elephant I [1.3]

Description
Summary: Pocket Battlecarrier defined. Designed in v1.3 to be a Tier 2 to 3 medium combat/carrier CV.

Sure, it may look like the elephant man, but it fights like an elephant too. This heavily armed (when upgraded) and armored home away from home holds multiple SVs and HVs, and includes all the base essentials while weighing in at just 2.43 kt. Exceptional front armor, cockpit visibility, and reverse thrust for a quick escape. Lots of space for adding thrusters and turrets once upgraded to Tier 3.

Additional Notes:
- Hangar with 7x6 door fits multiple mid-sized T2/3 SVs/HVs (when docking SVs to ceiling)
- Design includes the necessities for prolonged interplanetary operations
- Hardened Steel+Armored Glass primary hull with many layers at front, critical systems surrounded in cargo containers, then armored glass, then primary hull
- Thrusters protected with shutter windows and spaced away from any critical systems
- All systems accessible via twin maintenance ports, including spaces for T3 CPU extenders
- 2x >280k SU Cargo, 256k SU Ammo containers
- One constructor and no growing plots; this is a battlecarrier, not a cruise ship!
- Center of mass close to true center
- Upgrade to Tier 3 to add Repair Bay, Repair Station, rocket launchers, many turrets, etc

Specifications:
Ship Type: CV
Size Class: 2 [1.38]
CPU Tier: 2 (530,533 / 500,000) (90%) (~1mil @ fully upgraded T3)
Max E: 52.5 kPU (45.3k @ 90%)
Typical Idle E: ~400 PU (1.5k hover, 6k flight)
Dimensions (WDH): 26x52x28 (13x26x14)
Mass: 2.43 kt

Block Count: 1879
Device Count: 230
Triangle Count: 6595
Max Cargo Volume: 288k, 296k, 256k Ammo

Light Count: 1
Fridges: 1
Oxygen Tanks: 1 (Large)
Oxygen Stations: 1
Pentaxid Tanks: 1
Medic Stations: All
Offline Protection: No (optional)
Armor Locker: 2
Repair Station: No (optional)
Repair Bay+Console: No (optional)
Warp Drive: Yes
Hull Shield: No (optional)
RCS: 0
Wireless Connection Blocks: 1

Weapons: 1 x Minigun Turret
T3 Weapons: 4x Rocket Launcher, 8+ other

Yaw / Pitch / Roll: 19 / 30 / 30
Acceleration F / B / U / D / L / R: 41 / 27 / 20 / 27 / 27 / 27 (space reserved for more M thrusters)

Materials:
5598 Titanium Rod, 2266 Silicon,
2760 Iron, 1645 Neodymium,
1320 Carbon, 764 Cobalt,
70 Sathium, 367 Copper,
0 Erestrum, 0 Zascosium,
0 Large Optronic, 2 Wood
Production Time: 4h 05m