Barotrauma

Barotrauma

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Cutlass R7
   
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23 Dec, 2020 @ 3:52pm
12 Jan, 2024 @ 1:52am
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Cutlass R7

Description
"Military attack boat designed for long patrols and scouting. Fabrication facilities and mineral scanner allow it to operate isolated for prolonged periods of time with its main limiting factor being its small size and recommended crew of three. Armed with plethora of coilguns and railgun to boot this small vessel is held back in combat by its weak armor, yet with skilled maneuvering it can engage any threat Europa could throw at it."

Authors notes and ship info:
So in a nutshell i made this ship for myself and whoever only have 1-2 friends to play with or prefer small crews. In its core its multiplayer ship that is designed to have at least 2 human players on it, that said it doesn't need more then 2 players either. It performs well in all game modes so you can use it for whatever you like best.

Weapons:
You get 6 coilguns and a railgun to play with.
Coilguns are controlled by 2 periscopes (one for rear ones, one for front ones) that have levers to change control between upper and lower guns, which is mainly there as balancing factor and to make shooting a bit more challenging and fun. Down side of this is that bots cant use coilguns reliably.
Railgun is at very front of the ship giving it excellent field of fire, its periscope is next to navigation for captain to use.
In campaign mode none of the weapons can be changed due to their loader configuration.

Mobility:
Its small and fast, not much more to say about that. Horizontal top speed is about 40, while vertical around 20.

Logistics:
All fabricators are on the ship and can be toggled on and off by yellow switch in the same room. That feature is there to prevent fabricators from deteriorating while not in use, if you dont like it, or if you have bot repairing so you dont care, feel free to just leave it on at all times.
There is sonar monitor with mineral scanner in gunnery, next to it there is terminal with all information about minerals you may need with neat sorting options. So in this ship there is no need to Alt Tab to wiki to check what that mineral you see is or what it deconstructs to, all that info is on that terminal.
When it comes to cargo capacity you have 2 crate shelves and bunch of cabinets to store all your lovely loot, that said this is not cargo ship so dont expect to make good money from transport missions.

Lastly i would like to thank everyone who helped me create this ship, their names you can find as easter egg in editor if you so desire. If you like the ship rate it, if not, well rate it anyway and give me suggestion of what to change in comments. I hope you all enjoy it and i wish you smooth sailing.

-With regards Damy357

12 Comments
GastorAE 17 Apr, 2022 @ 10:14pm 
ooo
Damy357  [author] 17 Apr, 2022 @ 11:23am 
your wish is my command, one is in the works, needs some tweaks tho :)
cptcool-_- 17 Apr, 2022 @ 9:46am 
make more cool small ships pls i really liked this
Damy357  [author] 17 Apr, 2022 @ 9:40am 
Im glad you like it :)
GastorAE 17 Apr, 2022 @ 7:49am 
Bro, Sick ship :)
cptcool-_- 12 Aug, 2021 @ 1:53pm 
nvm
cptcool-_- 12 Aug, 2021 @ 10:16am 
how to use fabricator it says no power going to it
Arngrim 16 May, 2021 @ 3:02am 
can you make a version with 4 rescopes without switching the upper and lower guns? otherwise the bots do not switch up and down. TY
Damy357  [author] 6 Jan, 2021 @ 10:33pm 
turning off fabrication prevents it from deteriorating as long as they are not under water, so its less stuff to repair when you are running a duo
Bolt-action Jack 6 Jan, 2021 @ 5:31pm 
If I can ask a question, why did you add that button between between the two fabricators? I know it turns off fabricators and Deconstructor, but what purpose does that serve?