Arma 3
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Imperial Conquest - 40k - ACE Compat
   
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Data Type: Mod
File Size
Posted
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31.957 KB
24 Dec, 2020 @ 4:45am
8 Dec, 2021 @ 11:06am
10 Change Notes ( view )

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Imperial Conquest - 40k - ACE Compat

Description
ACE compatability mod for Imperial Conquest - 40k
10 Comments
Shuncle 7 Apr, 2023 @ 3:40pm 
Getting an error when using this and having all the correct dependancies:
Addon 'IC_ace_compatibility' requires addon 'IC_weapons_base'
Any idea what this "weapons base" is about?
Halo 16 May, 2022 @ 6:32am 
Is the compat going to get an update for the tank release?
FNJotun 16 Dec, 2021 @ 2:33am 
is the key updated?
Jaffa 8 Dec, 2021 @ 10:51am 
This mod again does not have the correct key, this is causing issue with the main mod as it has the same name.
Could this mod be split off into a separate key name to avoid this issue in future? i.e. `Imperial_conquest.bikey` and `Imperial_conquest_compat_ace.bikey`
badwolf1358 21 Oct, 2021 @ 2:38pm 
because the update to the main mod updated the key. this mod does not currently have a working key for multiplayer servers
Vitya  [author] 11 Oct, 2021 @ 9:16pm 
@Joseph3750 Thanks for bringing this to my attention! I'll see what I can do about it
Joseph Maxwell 11 Oct, 2021 @ 8:56pm 
When I'm using the [Imperium] Cadian Rocket Launcher and If I have a Tank that is 500m out I have to aim at about 350m (between 300m-400m) on the sight to hit the target else the rocket just flies over if I use the 500m mark on the launchers sight.

Not sure if it's just me or the sight's range graduations are wrong for everyone but it seems the sight's max range of 500m has a large margin of error because it when I am using the sight range graduation of 500m It hits stationary targets out to 950m-1000m with pinpoint accuracy at least from what I tested.

Without ACE3 the ranges are perfect but with ACE3 the before mention happens with at least the ICP launcher I tested. I tried disabling anything to do with ballistics and gun modifiers in general in ACE3's options but nothing worked still shot 950m-1000m and hit dead on the barrel I was aiming at when using the 500m sight graduation. Not sure why this is or of their is a fix for it but if so it would be much appreciated.
Vitya  [author] 29 Jun, 2021 @ 3:51am 
@TacticalMetalhead It prevents ICP lasguns from overheating mainly and adds the ace functions to ICP vehicles
Vitya  [author] 28 Mar, 2021 @ 2:51pm 
@Granite Royal Wolf yes
Granite Royal Wolf 28 Mar, 2021 @ 2:30pm 
Any chance for a update?