Cities: Skylines

Cities: Skylines

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Comeng EMU - 6 Car [Train]
   
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Assets: Vehicle
File Size
Posted
Updated
15.181 MB
24 Dec, 2020 @ 3:26pm
11 Jan, 2022 @ 12:04am
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Comeng EMU - 6 Car [Train]

In 2 collections by Zekiarsu
Zekiarsu's Melbourne Savegame - Assets
703 items
Melbourne Public Transport
107 items
Description
Firstly, thanks to hemeac for the opportunity to finish off this train. The Comeng project began back in May with hemeac creating the main models and putting together most of the textures. Over the last few weeks, I've finished off the motor car and made some other small tweaks to the models and textures to get it ready for the game.


Overview:
The Comeng train, named after its manufacturer Commonwealth Engineering, is operated by Metro Trains Melbourne across the city's electrified suburban rail network. Constructed between 1981 and 1989 to replace the ageing Tait and Harris trains, they remain a common sight on the network, with 558 cars currently operating in 6-car sets.

This variant is the Alstom refurbished life-extension Comeng train. Here's a bit of an explanation of what this means.
  • Between 2000 and 2003, after the suburban network was divided between two operators, the Comeng trains were refurbished by Alstom and EDi Rail based on which operator they belonged to, giving them two distinct front cab appearances and some other interior differences.
  • The Comeng life-extension program is currently taking place, a second refurbishment program with further improvements to the interior and some more visual changes to the front of the train.

The mods listed under Required Items are optional. Additive Shader adds the headlights and rear lights as seen in the screenshots, as well as the front destination board. The two Vehicle Effects mods add some realistic in-game sounds, including authentic Comeng arrival, departure, idle and horn sounds.


Acknowledgements:
  • hemeac for the mesh and textures of his WIP Comeng train, as well as a heap of reference photos.
  • meshd for advice regarding the use of Additive Shader.
  • ThebusofdoomFSX for the sounds used with the Vehicle Effects mod.

In-game stats:
Acceleration/deceleration: 0.2
Maximum speed: 115 km/h
Capacity: 450 per 3-car set
Line colour: No

Technical details:
Tris: 11,439 (motor) / 9,591 (trailer)
LOD Tris: 108 / 78
Textures: 2048 x 2048 (shared)
LOD Textures: 256 x 256


Recommended mods:
Loading Screen Mod to enable texture sharing and reduce RAM usage. All carriages share textures.

Additive Shader for the front/rear lights and destination board to appear. Alternatively, use Visibility Control for better performance.

Vehicle Effects and Extra Vehicle Effects for in-game Comeng sound effects.
13 Comments
jimmijam10 30 Dec, 2021 @ 3:52am 
Do the Hitachi one!
jack watts 27 Feb, 2021 @ 4:26pm 
this is the most sexual thing i've seen on the workshop. If you make the Hitachi...
gameblogger 15 Feb, 2021 @ 9:22pm 
Roger that. Thank you.
Zekiarsu  [author] 15 Feb, 2021 @ 2:29pm 
@gameblogger, thanks! Might do the EDI at some point but no plans at the moment
gameblogger 15 Feb, 2021 @ 1:35pm 
Love this! Wondering if an EDI version is in the works?
小饰 30 Dec, 2020 @ 7:31am 
OK,thank
Zekiarsu  [author] 30 Dec, 2020 @ 12:20am 
@小饰, it can be converted to metro using Train Converter mod
小饰 29 Dec, 2020 @ 11:06pm 
Can it be used in the subway?
LordCheesus 28 Dec, 2020 @ 3:24pm 
Saw your post on reddit, been looking for a comeng set asset!
Zekiarsu  [author] 27 Dec, 2020 @ 7:25pm 
@B.A.F, elevated versions of these gravel tracks for the main 4-track viaduct and this bridge for the newer concrete one beside it