Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

61 ratings
Wolfslair 1.6
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
File Size
Posted
Updated
23.188 MB
1 Mar, 2014 @ 9:12am
1 Mar, 2014 @ 9:16am
2 Change Notes ( view )

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Wolfslair 1.6

Popular Discussions View All (1)
1
7 Mar, 2014 @ 5:28am
1.6 Update
crush
30 Comments
SkipSkool 5 Jun, 2015 @ 3:16pm 
Hi Guys and Author Crush

I am hosting this and some other custom maps on my server.
The IP is: 77.59.182.159:7777
You can directly connect using the console ingame by Pressing ''〜''.
If that doesnt work try the apostrophe key. On my keyboard it's one of the keys just to the left of Enter.

Once console is open enter: ''Open 77.59.182.159:7777''

You can also find the server in the browser with the name ''Custom Maps LoTR GoT Fast Download EN/DE''

Thanks and have fun
Steve Martin 31 Mar, 2014 @ 9:19am 
Am i the only one who hasnt got a server for this map showing up on the server browser?
Zed 21 Mar, 2014 @ 6:57pm 
i open AOCTO-Wolfslair2_p and it doesnt exist
John Deadlock 20 Mar, 2014 @ 8:52pm 
Nice map. I like the aesthetics. However, I have made a list of a few things that could be improved:

Secret tunnel entrance for attackers:
I think this detracts from the fun of the map. Cool idea on paper, but actually using the tunnel means running through it for a whole minute or more, without any action whatsoever. Well-designed maps in Chivalry never have dull moments. The tunnel garantees a dull moment every time you use it. It really slows down the gameplay.

Flag objective:
The Agathians' spawn needs to be moved up closer for the banner/flag objective. This is another dull moment in the map, because the defenders sit around the flag and have to wait for minutes on end for the attackers to show up, because the attackers have to run too far just to get there. Fighting should be constantly going back and forth. Also, the Masons shouldn't spawn too close to the objective, or it makes it too easy for them and too hard for Agatha. Finding a good balance for both spawns will be key.
Quotennoob 11 Mar, 2014 @ 11:28am 
awesome, but ithink that mason is to strong with this castle cause of archer spots and so on, but good and detailed map :)
Uni0n 10 Mar, 2014 @ 1:01pm 
this map with the balck knight is the best of Chivalry.
Awesome map Good Job!
BABAKOPUBAER 9 Mar, 2014 @ 5:25pm 
just wonderfull, i realy enjoy black knight mod on this map
Steve Martin 9 Mar, 2014 @ 11:05am 
please remove the black knight mod from the map.
Sir Areolae the Nipple-Cleaver 8 Mar, 2014 @ 4:35pm 
The fucking bell on the map almost made me lose my hearing. I had master volume to 5%, I think you have some audio glitches with it. Seriously idk how no one has noticed it yet but it's a bad map flaw please fix before someone goes deaf.
Boreas 8 Mar, 2014 @ 10:30am 
it is only avalible in blacknight mode ? i want to play these in real mode! thanks! awesome map!